Safe In Our World launches Four Billion Players campaign to make mental health support more accessible for gamers
The mental health charity Safe In Our World has launched the 'Four Billion Players' campaign, urging developers, publishers, and platforms to integrate mental health support directly into games. The initiative aims to make resources more accessible to the projected four billion gamers worldwide by 2029, with examples including splash screens, menu links, and in-game events.
- Entities
- Topic: Publishing
- Person: Sarah Sorrell
- Topic: Gamers
- Company: Safe In Our World
- Topic: Gaming Platform
- Person: Leo Zullo
- Topic: Game Development
- Topic: Mental Health Support
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