Skip to content
feed.gg
gamingbolt.com
Gaming Bolt
Read at gamingbolt.com ↗
preview

Saros Developer Wanted to Turn Projectiles Into “Opportunities,” New Ancient Ruins Gameplay Revealed

New gameplay footage for Housemarque's Saros showcases the Ancient Ruins biome and its boss, Bastion. Creative director Gregory Louden described the game's loop as a "playground" where projectiles are opportunities to power up the player's weapon. Saros is set to launch on April 30th for PlayStation 5.

Article tone: Very positive
Lead image for “Saros Developer Wanted to Turn Projectiles Into “Opportunities,” New Ancient Ruins Gameplay Revealed”, published by gamingbolt.com
Image · gamingbolt.com

This article was reported and published by gamingbolt.com. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.

Read at gamingbolt.com ↗