Saros is off to a slower start than Returnal, with some analysts concerned Housemarque "will struggle to break even"
Despite generally favorable reviews and a smoother difficulty curve than Returnal, Housemarque's new game Saros is experiencing a slower launch. Analysts note that while Saros has sold 300,000 copies and generated over $22 million, its sales pace trails behind Returnal, even with a significantly larger PlayStation 5 install base. Concerns have been raised about the game's ability to break even given its reported $76 million development budget.
Eurogamer
- Entities
- Sony
- Market Analysis
- Housemarque
- PlayStation 5
- Sales Performance
- Saros
- Game Development
- Returnal
- Rhys Elliott
Original source
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