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Saros May Struggle To Recoup Its Budget, Despite Great Reviews - Analyst

Despite receiving excellent reviews and being a contender for Game of the Year, Housemarque's Saros may struggle to recoup its reported $76 million development budget due to slower sales compared to its predecessor, Returnal. Analyst Rhys Elliott estimates Saros sold around 300,000 copies in its first two weeks, with a significant portion of players having previously purchased Returnal. The game's performance is being closely watched as an indicator of Sony's strategy for its PlayStation 5 exclusives.

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