Should Marathon change its divisively fast Server Slam time-to-kill?
Bungie is considering changes to Marathon's fast time-to-kill (TTK) following player feedback from the Server Slam event. The author argues that the current rapid TTK is beneficial for the game, allowing for comebacks when outnumbered and preventing drawn-out engagements due to the revive system. This fast pace encourages player awareness, similar to Hunt: Showdown, and the author believes it is currently well-balanced, though Bungie is monitoring player data.
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