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'Sidequests are almost my reason for doing videogames in the first place:' The dev behind one of the coolest upcoming RPGs says its word count is ballooning because they just love side stories so much

Lead developer James Wragg of Lovely Hellplace discusses the significant focus on sidequests in their upcoming RPG, Entropy. He explains that the team's love for side stories, inspired by games like Elder Scrolls, has led to a ballooning word count, even though they initially aimed for a more succinct narrative.

PC GamerArticle tone: Very positive
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