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James Wragg

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PC GamerPositive

'Open world fatigue' is one reason indie RPG Entropy is borrowing from the classics: 'PS1, PS2, GameCube games really never outstayed their welcome'

Lead developer James Wragg of Lovely Hellplace discusses 'open world fatigue' in modern games, contrasting it with the more concise and intentional design of older titles from the PlayStation 1, PlayStation 2, and GameCube eras. His upcoming RPG, Entropy, aims to blend simple JRPG combat with tactical elements, drawing inspiration from classics like Fallout and XCOM.

PC GamerPositive

'We needed a potentially infinite resource of party members so that we could then kill them:' Entropy dev James Wragg explains how you fit permadeath in a party RPG

Entropy lead developer James Wragg explains the game's permadeath system, inspired by games like Mordheim, as a way to increase stakes and challenge in party-based RPGs. He discusses the need for an infinite resource of party members to make permadeath impactful, while noting that skilled play can avoid casualties. The game is currently available in early access on PC.

PC GamerVery positive

Iconic RPG Lufia is finally coming to PC, with the first two games in the series due next year

The iconic RPG series Lufia is coming to PC with Lufia 1 & 2 The Sinistrals Saga, set to release on Steam in 2027. This marks the first official PC availability for the original Lufia & the Fortress of Doom and Lufia 2: Rise of the Sinistrals, which are being packaged together. Taito and Clear River Games are working to bring these classic titles to a modern audience.

PC GamerPositive

'If you're designing an RPG, you have to go back to the source:' The post-apocalyptic RPG Entropy takes notes from Fallout and a long-abandoned Warhammer spinoff

The early access RPG Entropy draws inspiration from classic PC titles like Fallout and tabletop games such as Warhammer's Mordheim, alongside JRPGs like Final Fantasy 10. Lead developer James Wragg highlights the game's locational damage system and deep character customization as key features influenced by these sources.

PC GamerVery positive

'Sidequests are almost my reason for doing videogames in the first place:' The dev behind one of the coolest upcoming RPGs says its word count is ballooning because they just love side stories so much

Lead developer James Wragg of Lovely Hellplace discusses the significant focus on sidequests in their upcoming RPG, Entropy. He explains that the team's love for side stories, inspired by games like Elder Scrolls, has led to a ballooning word count, even though they initially aimed for a more succinct narrative.

Games PressVery positive

Play the Astonishing New Dark Fantasy RPG Demo From the Creator of Dread Delusion Now - Entropy and its Gorgeous Low Poly Graphics Launches into Early Access on Aug. 18

The dark fantasy RPG Entropy, developed by Lovely Hellplace and published by DreadXP, has released a demo on Steam and announced its Early Access launch for August 18. The game features a post-apocalyptic setting, turn-based combat with limb targeting, and a distinctive low-poly, PSX-style visual aesthetic. A demo is currently available on Steam.