Silent Hill: Townfall’s Stealth and Combat on “Equal Footing,” Melee Battles Are “A Real Scrap”
Silent Hill: Townfall will feature both stealth and combat mechanics on equal footing, according to lead game designer Graeme McKellan. Players can choose between melee weapons, firearms, or distractions, with combat described as a "real scrap." The psychological horror title is set for release later this year on PlayStation 5 and PC.
Gaming Bolt
- Entities
- Linda Stenback
- Konami
- Annapurna Interactive
- Graeme McKellan
- Combat
- PlayStation 5
- Psychological Horror
- PC
- Stealth
- Silent Hill: Townfall
Original source
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