Linda Stenback
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Good news Silent Hill heads, Townfall is bringing firearms back as the devs promise combat and stealth will be on…
Developers at Screen Burn have provided new details on combat and stealth mechanics for Silent Hill: Townfall. The survival horror game will feature a mix of melee weapons and firearms, alongside stealth options, to create a balanced and oppressive atmosphere. Lead game designer Graeme McKellan and QA lead Linda Stenback confirmed that both combat and stealth are integral to the experience.
Silent Hill: Townfall’s Stealth and Combat on “Equal Footing,” Melee Battles Are “A Real Scrap”
Silent Hill: Townfall will feature both stealth and combat mechanics on equal footing, according to lead game designer Graeme McKellan. Players can choose between melee weapons, firearms, or distractions, with combat described as a "real scrap." The psychological horror title is set for release later this year on PlayStation 5 and PC.