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Slay the Spire 2 dev says an early idea was to actually reduce the card pool, but players hated it: 'We need new…

Casey Yano, co-creator of Slay the Spire and co-founder of Mega Crit Games, discussed the design of Slay the Spire 2 in a new interview. He revealed that an early idea was to reduce the card pool, but playtesters disliked it. Yano also drew inspiration from the Dark Souls series for character build progression and mentioned Balatro as an example of natural game mechanic scaling.

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