South of Midnight wins Game and Experience of the Year at Games for Change Awards 2026
Compulsion Games' South of Midnight was named Game and Experience of the Year at the 2026 Games for Change Awards. The ceremony also recognized Hexecutable's Consume Me for Best Narrative and Best Gameplay, and Paintbucket Games' The Darkest Files for Best in Learning. Jenn Panattoni received the Vanguard Award for her significant contributions to the industry, including establishing the Xbox Social Impact team.
Games Industry
- Entities
- Microsoft
- Hexecutable
- Awards
- Aizle Impact
- Compulsion Games
- South of Midnight
- Consume Me
- Xbox
- Jenn Panattoni
- thatgamecompany
- The Darkest Files
- Game Development
- Social Impact
- Games for Change
- Paintbucket Games
Original source
This article was reported and published by Games Industry. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.