feed.gg
Gamedeveloper.com
gamedeveloper.com
Read at gamedeveloper.com ↗
opinionPublished

Splinter Cell designer says modern lighting has made stealth games harder to read

Splinter Cell veteran Clint Hocking believes modern lighting techniques, while realistic, make stealth games harder to read and understand for players. He argues that the baked lighting of older stealth titles was more legible, and that current realistic lighting systems need careful tuning to maintain clarity for gameplay.

Gamedeveloper.comArticle tone: Neutral
Image · Gamedeveloper.com
Original source

This article was reported and published by Gamedeveloper.com. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.

Open original ↗