Splinter Cell designer says modern lighting has made stealth games harder to read
Splinter Cell veteran Clint Hocking believes modern lighting techniques, while realistic, make stealth games harder to read and understand for players. He argues that the baked lighting of older stealth titles was more legible, and that current realistic lighting systems need careful tuning to maintain clarity for gameplay.
Gamedeveloper.com
- Entities
- Tom Clancy's Splinter Cell: Chaos Theory
- Stealth Games
- Lighting Techniques
- Game Development
- Clint Hocking
Original source
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