Street Fighter Was On Death’s Door, And Its Players Weren’t Getting Any Younger
Street Fighter 6 producers Shuhei Matsumoto and Takayuki Nakayama revealed that the franchise was on the brink of decline before a strategic shift revitalized it. They aimed to attract new players while retaining the aging fanbase, a goal achieved with Street Fighter 6's innovative design and accessibility features.
- Entities
- Game: Street Fighter 6
- Person: Yoshinori Ono
- Game: Onimusha: Warlords
- Person: Takayuki Nakayama
- Game: Resident Evil 7 Biohazard
- Topic: Franchise Management
- Game: Resident Evil Village
- Person: Shuhei Matsumoto
- Topic: Game Design
- Game: Street Fighter 5
- Topic: Fighting Game
- Game: Pragmata
- Game: Monster Hunter Stories
- Game: Street Fighter IV
- Company: Capcom
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