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Suicide Squad: Kill the Justice League's development got so bad that it almost turned its devs away from the industry for good: 'I could feel myself coming apart at the seams'

Former Rocksteady Studios developers Axel Rydby and Johnny Armstrong shared details about the troubled development of Suicide Squad: Kill the Justice League. They described immense pressure, unrealistic deadlines, and a culture shift that led to burnout, with one developer stating they felt like they were 'coming apart at the seams' and questioning their future in the industry. The game's development reportedly cost Warner Bros. Games $200 million.

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