The Blood of Dawnwalker devs "rebalanced" the RPG's controversial time mechanic out of fear "that people will complain too much," and then people complained too much
Rebel Wolves director Konrad Tomaszkiewicz revealed that the controversial time restriction mechanic in The Blood of Dawnwalker was significantly rebalanced before launch due to fears of player complaints. Despite the changes, the mechanic continues to be a point of contention, with the first major mod addressing it entirely, and future sequels may see it removed or altered.
Retro Gamer
- Entities
- Time Restriction Mechanic
- RPG
- Mateusz Tomaszkiewicz
- CD Projekt Red
- Game Design
- The Blood of Dawnwalker
- Konrad Tomaszkiewicz
- Rebel Wolves
Original source
This article was reported and published by Retro Gamer. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.