Konrad Tomaszkiewicz
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The Blood of Dawnwalker sequel may not have the divisive time mechanic that so many players dislike: 'We will not…
Rebel Wolves is considering whether to include the divisive time mechanic from The Blood of Dawnwalker in its sequel. Studio CEO Konrad Tomaszkiewicz stated that the system will be used only if it fits the narrative, acknowledging player feedback and the popularity of mods that remove it. He also noted that complaints about the mechanic have decreased as players have completed the game and found sufficient time to experience its content.
It's The Witcher 3 all over again: The Blood of Dawnwalker New Game Plus is "coming," director says as…
Rebel Wolves director Konrad Tomaszkiewicz confirmed that a New Game Plus mode is coming to The Blood of Dawnwalker, though a release date has not yet been announced. The studio is actively working on updates for the game, and future sequels may alter or remove the controversial time mechanic present in the current RPG.
"We will not force it": The Blood of Dawnwalker's sequel might drop the timer mechanics, says director, but I hope they stick around
Konrad Tomaszkiewicz, director of The Blood of Dawnwalker, stated that the game's divisive 30-day timer mechanics may not return in future entries if they don't fit the narrative. Rebel Wolves is exploring new ideas to differentiate their RPGs from titles like The Witcher, while also considering player feedback on the current timer's effectiveness.
The Blood of Dawnwalker's controversial time mechanic won't necessarily be in a sequel, the game director says
Konrad Tomaszkiewicz, director of The Blood of Dawnwalker, has stated that the game's controversial time mechanic may not be included in future installments. He indicated that the mechanic, which imposes a time limit on quests and actions, will only be used if it fits the narrative, and that Rebel Wolves is exploring other innovative ideas for the RPG genre. Tomaszkiewicz acknowledged player complaints but defended the mechanic's balance, noting that most content is achievable within the time limit and that mods exist for those who prefer to play without it.
The Blood of Dawnwalker’s Sequel May Not Feature a Timer, Says Director
Rebel Wolves director Konrad Tomaszkiewicz stated that the timer mechanic for the sequel to The Blood of Dawnwalker has not yet been decided and will be implemented only if it fits the narrative. The studio is also exploring other innovative ideas for the RPG genre and continues to address bugs and performance issues in the first game. The Blood of Dawnwalker is available on Xbox Series X/S, PlayStation 5, and PC.
After selling over 20 million copies on Steam, Meccha Chameleon comes to Nintendo Switch 2 later today
Meccha Chameleon, a popular indie hide-and-seek game that has sold over 20 million copies on Steam, is now available on Nintendo Switch. The game's developer, Lemelion, has also released a hotfix for The Blood of Dawnwalker, addressing stability, gameplay, and quest issues on PC, PlayStation 5, and Xbox Series X/S.
The Blood of Dawnwalker controller issues tackled in latest hotfix, and Rebel Wolves talks more about a sequel
Rebel Wolves has released a hotfix for The Blood of Dawnwalker addressing controller issues, stability problems, and quest blockers. The developer is also actively seeking a lead writer for a sequel, with studio co-founder Konrad Tomaszkiewicz having previously discussed plans for future adventures.
The Blood of Dawnwalker studio is hiring for a sequel after selling 1 million copies in 3 days: "We're not…
Rebel Wolves, the developer of The Blood of Dawnwalker, is actively hiring for a sequel after the vampire RPG sold over one million copies in its opening weekend. Narrative director Jakub Szamalek is seeking a Lead Writer to help craft the next chapter in the planned 'saga,' with CEO Konrad Tomaszkiewicz confirming that player choices will carry over between games.
CD Projekt Red fans stay loyal: About 58% of The Blood of Dawnwalker's Steam player base also played The Witcher 3
An analysis reveals that approximately 58% of players who started The Blood of Dawnwalker on Steam had previously played The Witcher 3: Wild Hunt. This significant crossover highlights the loyalty of CD Projekt Red fans to developers like Konrad Tomaszkiewicz, even after they have moved to new studios like Rebel Wolves.
The Blood of Dawnwalker Sells 1 Million Copies
Despite initial PC performance issues, Rebel Wolves' open-world action RPG The Blood of Dawnwalker has sold one million copies. The game achieved a peak concurrent player count of 78,000 on Steam and received strong critical praise with an 83 Metascore. Rebel Wolves is considering turning the title into a franchise and may release free post-launch DLC.
Experiencing some day one Blood of Dawnwalker issues? Its devs know, and have some temporary solutions to help get you bloodsucking
The Blood of Dawnwalker, the debut game from Rebel Wolves and director Konrad Tomaszkiewicz, is experiencing several day-one technical issues on PC, including stuttering and crashing during shader compilation. Developers have provided temporary workarounds such as launching in full-screen mode and updating BIOS. Issues with PS5 controller button mapping and character sprinting are also being addressed.
The Blood Of Dawnwalker Finally Emerges From The Shadows
The Blood of Dawnwalker, an open-world action RPG from developer Rebel Wolves and publisher Bandai Namco Entertainment, has been released on Xbox Series X|S, PlayStation 5, and PC. The game features a 14th-century European setting with a protagonist who is both human by day and a vampire by night, offering distinct gameplay mechanics for each form. Players must make difficult choices as time is a critical factor in saving loved ones.
The Blood Of Dawnwalker launch day interview – ‘there's constant stress'
Konrad Tomaszkiewicz, co-director of The Witcher 3 and director of Rebel Wolves, discusses the launch of the new IP 'The Blood Of Dawnwalker'. He expresses a mix of excitement and stress about releasing a unique game with risky ideas, highlighting the challenges of creating new intellectual property in the current industry climate. Tomaszkiewicz also touches on the development process, positive preview feedback, and the team's focus on delivering the best possible experience.
The Blood of Dawnwalker Studio is Relieved With the RPG’s Positive Critical Reception
Developer Rebel Wolves has expressed relief following the largely positive critical reception for their open-world RPG, The Blood of Dawnwalker, ahead of its September 3rd release. Creative director Mateusz Tomaszkiewicz shared the team's nervousness and subsequent relief as reviews came in, with the game achieving a Metacritic score of 83. The game is set to launch on PC, PlayStation 5, and Xbox Series X/S.
The Blood of Dawnwalker creative director says all those glowing reviews are a "great relief" as the vampire ARPG's Metacritic score nearly matches The Witcher
The Blood of Dawnwalker, an open-world vampire ARPG from Rebel Wolves, has received mostly positive reviews, with its creative director Mateusz Tomaszkiewicz expressing relief. The game currently holds an 83 Metacritic score, placing it close to The Witcher. While some reviews note similarities to The Witcher 3, the game also features a 60fps mode at launch.
The Witcher 3 director's new RPG Blood of Dawnwalker is a hit with most critics, and just behind The Witcher 1 and…
Blood of Dawnwalker, the new vampiric RPG from Rebel Wolves and The Witcher 3 director Konrad Tomaszkiewicz, has launched to largely positive critical reception, with a Metacritic score of 83. While praised for its combat, worldbuilding, and story, some reviews noted issues with pacing, repetition, and jank.
The Blood of Dawnwalker review: Protect ya neck
The Blood of Dawnwalker from Rebel Wolves offers an ambitious take on the action RPG genre, blending vampire themes with a narrative structure that emphasizes player choice and consequence. Despite some frustrating combat and movement issues, the game's engaging story, strong voice acting, and impactful decisions make it a compelling experience.
Recension – The Blood of Dawnwalker
The Blood of Dawnwalker is a strong debut action RPG from Rebel Wolves, featuring vampires, difficult choices, and a ticking clock, despite a shaky start and technical issues. The game draws comparisons to The Witcher 3 due to its developers' backgrounds and its dark, Eastern European folklore-inspired setting.
The Blood of Dawnwalker review - Time well spent
The Blood of Dawnwalker is a brilliant debut from Rebel Wolves, featuring a compelling time-mechanic system that weighs player decisions heavily. Despite minor gripes about enemy variety and dated animations, its satisfying combat, deep narrative choices, and engaging vampire theme make it a standout RPG. The game successfully balances its 30-day time limit with player freedom, offering a rich experience that encourages multiple playthroughs.
The Blood of Dawnwalker review - A bold debut that meets the bar of The Witcher 3 while rethinking what an RPG can be
The Blood of Dawnwalker, a debut RPG from former CD Projekt Red developers at Rebel Wolves, successfully meets the high bar set by The Witcher 3 while introducing innovative mechanics. The game features a dual-form system (human/vampire) and a unique time-management system that adds depth to its dark fantasy setting. Despite some minor repetition and combat slog, the game is praised for its bold ideas, strong voice acting, and engaging quests, making it an exciting debut for the studio.