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The Blood of Dawnwalker is Getting Combat Adjustments, Easier Difficulty, Better Performance

Developer Rebel Wolves is planning several updates for its open-world RPG, The Blood of Dawnwalker, including a new, easier "Story" difficulty mode and adjustments to combat targeting. Director Konrad Tomaszkiewicz confirmed these changes, along with efforts to improve the game's technical performance and frame rates. The studio is also experimenting with combat mechanics, such as how stuns affect target switching.

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