The Daily Grind: What was the biggest missed opportunity for your MMO’s development?
Former Star Wars: The Old Republic lead designer James Ohlen revealed he proposed a top-down redesign to make the MMORPG more like Knights of the Old Republic, but EA's board rejected the idea. This article discusses significant missed opportunities in the development of the MMORPG genre, inviting reader contributions on potential redesigns, course corrections, or hiring decisions that could have altered outcomes.
Massively Overpovered
- Entities
- Star Wars: The Old Republic
- EA
- Star Wars: Knights of the Old Republic
- Game Development
- MMORPG
- James Ohlen
Original source
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