The industry makes great games, but nobody can find them
Industry professionals at the Madeira Games Summit identified discoverability as a critical issue, stating that current algorithms favor volume and short-term engagement over quality, burying unique games. The problem is exacerbated by a lack of financial motivation to fix the system, leading to a focus on optimizing for metrics rather than creating compelling experiences. Solutions proposed include platforms offering better analytics and curation, publishers focusing on niche identities, and developers prioritizing community building and creative risks.
Games Industry
- Entities
- Michal Bujko
- Marketing
- Modma Studios
- Game Design
- Discoverability
- Paradox Interactive
- Crusader Kings 3
- Algorithms
Original source
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