The very Rimwold-esque Going Medieval hits 1.0 today after almost five years of early access
Going Medieval has officially launched its 1.0 version after nearly five years in early access. The update introduces global stats, grand objectives as endgame goals, and a revamped tutorial. New starting conditions and modifiers are also available for players seeking different difficulty levels.
- Entities
- Topic: City Builder
- Topic: Colony Simulation
- Topic: Early Access
- Platform: PC
- Platform: Steam
- Game: Going Medieval
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