"There is a limit to progress based on price": In today's AI hardware disaster, Stellar Blade Blood Rain devs prioritize "making the game playable" for as many people as possible
Shift Up CEO Hyung-Tae Kim emphasized the importance of making games playable on current-generation hardware, citing price limitations for PCs and consoles. The studio is prioritizing optimization for its upcoming action game, Stellar Blade: Blood Rain, rather than relying on future hardware advancements. This approach aims to ensure broader accessibility for players, similar to the successful PC port of the original Stellar Blade.
- Entities
- Platform: Xbox
- Topic: Hardware Accessibility
- Game: Stellar Blade: Blood Rain
- Topic: Video Game Industry
- Company: Shift Up
- Game: Stellar Blade
- Person: Hyung-Tae Kim
- Platform: PlayStation 5
- Platform: PC
- Topic: Game Development
- Topic: Optimization
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