feed.gg
Retro Gamer
gamesradar.com
Read at gamesradar.com ↗
interviewPublished

"There was an arrogant assumption that players of shooters didn't want and wouldn't care about a story; we just didn't believe this": Go behind the scenes of Half-Life with legendary Valve designer Marc Laidlaw

Legendary Valve designer Marc Laidlaw discusses the development of Half-Life, revealing early concepts like 'Ivan the Space Biker' and the decision to delay release for a major redesign. He emphasizes Valve's belief that players desired story in shooters, a contrast to the prevailing industry assumption at the time. Laidlaw also touches on the game's technical achievements, innovative AI, and its lasting impact on the first-person shooter genre.

Retro GamerArticle tone: Very positive
Image · Retro Gamer
Original source

This article was reported and published by Retro Gamer. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.

Open original ↗