"This game sucks": Former Uncharted 4 dev says a mystery Naughty Dog project was torn apart by corporate, leading to threats of pulled funding and a huge leadership shake-up
A former Naughty Dog developer shared insights into the troubled development of Uncharted 4: A Thief's End, detailing how corporate pressure and internal criticism led to significant leadership changes and a near-cancellation of funding. The project, initially helmed by Amy Hennig, was reportedly deemed to "suck" by a director, prompting a major overhaul that eventually led to the game's successful release.
- Entities
- Company: Naughty Dog
- Person: Gabriel Betancourt
- Topic: Corporate Influence
- Game: The Last of Us
- Person: Amy Hennig
- Person: Neil Druckmann
- Game: Uncharted 4: A Thief's End
- Topic: Game Development
- Person: Bruce Straley
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