"This progress will not be linear": Mega Crit outline their patching process for Slay the Spire 2 after ruffling some feathers
Developer Mega Crit has explained their patching methodology for the early access game Slay the Spire 2, addressing player concerns about recent updates. The company stated that changes are based on player feedback, collected metrics, and their design philosophies, emphasizing that the game will undergo constant, non-linear changes over the next 1-2 years to achieve balance similar to the first Slay the Spire.
Rock Paper Shotgun
- Entities
- Slay the Spire 2
- Slay the Spire
- Patching Methodology
- Early Access
- Mega Crit
- PC
- Steam
- Game Development
Original source
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