Mega Crit
Mega Crit business and news from across the web.
Latest coverage
Synths, impossible physics, and an "erotic experience with a PS5 controller" - the side projects of game devs are a reminder creativity is undimmable
This article highlights the undimmable nature of human creativity through the lens of game developers' personal side projects. Despite industry pressures, developers are pursuing diverse creative outlets, from interactive fiction and VR experiences to physical art and hardware experiments, demonstrating a persistent drive to create for its own sake.
Slay the Spire 2 fan's card pitches are so good, devs might steal them: "What the heck"
A fan's creative card pitches for Slay the Spire 2 have garnered significant attention, with Mega Crit co-founder Casey Yano expressing enthusiasm and suggesting they might be incorporated. The fan proposed cards like 'Buddy Slam,' which deals damage equal to another player's block, and 'Gonna Finish That?', which transfers status cards. The developers are reportedly slowing down smaller updates to focus on larger content additions, such as a new character.
After dropping a nerf bomb, Slay the Spire 2 devs say updates are slowing down so they can focus on "bigger, more…
Indie developer Mega Crit has announced that updates for Slay the Spire 2 will slow down as the team shifts focus to more significant content, including an alternate Act 2 and a new character. The studio will also take an annual team break in late August, meaning no patch will be released on August 27. This change aims to allow for the development of bigger, more impactful content for the game's Early Access period.
Slay the Spire 2 updates are slowing down again, but don't fear, it's all in the name of more modes, an alternate Act 2, and a character with a bandaged foot
Developer Mega Crit is slowing down the update cadence for Slay the Spire 2's early access period to focus on larger content additions. These include new game modes, an alternate Act 2, and a new character. The team also clarified that Ascension 10 will be near the game's highest difficulty and enchantments will not be stackable to maintain focus on deckbuilding.
Slay the Spire 2 updates are slowing down again, but a new character and alternate act are next
Mega Crit is slowing down regular updates for Slay the Spire 2 to focus on larger content additions, including a new character and an alternate Act Two. While the team is taking a break, these substantial updates are expected to arrive on the beta branch in at least a month. The developer also confirmed no plans for stacking enchantments or additional Ascension ranks, but Steam Achievements will be added at the 1.0 release.
Slay the Spire 2 reverses card reworks in a new round of experimental balance changes
Mega Crit has released a new patch for Slay the Spire 2 on its beta branch, reverting experimental card changes for Mirage and Pillar of Creation while introducing further balance adjustments. The update also includes the first implementation of a keyboard-only control scheme and visual upgrades to card art. The patch is available on PC via Steam's beta branch.
New Slay the Spire 2 patch adds keyboard-only mode, lots of balance changes, and one major buff: "Finally I won't be humiliated by Turn 1 Bowlbugs"
A new patch for Slay the Spire 2 has been released on the beta branch, introducing a keyboard-only control option, significant balance changes, and updated card art. The patch includes buffs to the 'Relax' card and adjustments to Uncommon card appearance rates, aiming to refine gameplay and player experience.
Slay the Spire 2 developer shows artwork and concepts for Doormaker boss replacement Aeonglass
Developer Mega Crit has shared concept art and design details for Aeonglass, the replacement boss for Doormaker in Slay the Spire 2. The team explored various hourglass-inspired designs, ultimately settling on a concept that features lava lamp-like goo and atom-inspired attacks. Slay the Spire 2 is currently in early access and is not expected to leave until 2027 at the earliest.
Slay the Spire 2 just got its biggest patch yet, with so many new relics, buffed cards, and massive nerfs that players…
Mega Crit has released a significant patch for Slay the Spire 2, introducing new relics, buffing and nerfing numerous cards, and reworking existing mechanics. These changes aim to rebalance strategies and challenge players who have mastered the deckbuilding roguelike's combinations.
Slay the Spire 2 makes painful but necessary nerfs, and some scary buffs, in a big new balance overhaul
Mega Crit has released a significant balance overhaul patch for Slay the Spire 2 on its beta branch. The update introduces several new relics and buffs, alongside a number of painful but necessary nerfs to previously strong cards and relics. The patch also includes enemy adjustments, multiplayer improvements, and new art.
Slay the Spire 2 lead says the garbage placeholder art is "important" and gen AI would ruin it: "People would judge the game as if it's a 1.0, fully developed video game"
Mega Crit co-founder Casey Yano stated that Slay the Spire 2 is intentionally using deliberately 'shit' placeholder art instead of generative AI assets. This approach aims to clearly communicate that the game is in early access and not a fully developed product, preventing players from judging it as such. Yano also expressed concerns that AI art lacks the artistic process and decision-making inherent in human creation.
Slay The Spire 2 Is Choosing “Shit” Art Over Generative AI
Mega Crit co-founder Casey Yano explains the decision to use intentionally crude, MS Paint-style placeholder art in Slay the Spire 2 instead of generative AI. This approach sets player expectations for the early access title, maintains authorial intent in the art process, and injects personality into the game. While the studio uses AI for code review and as a thesaurus, they firmly reject generative AI for art due to its lack of expression and potential to harm reputation.
Slay the Spire 2 gets 15 powerful new multiplayer cards, while making life easier the first time you install a mod
Slay the Spire 2 has received a significant update introducing new multiplayer cards across all five classes, available now on the Steam beta branch. The update also includes balancing changes for solo players and bug fixes, with improved support for transferring saves to modded installations.
Slay the Spire 2 beta patch adds new multiplayer cards and modding fixes
A new beta patch for Slay the Spire 2 introduces significant updates, including new multiplayer-focused cards for multiple characters and improvements to modding functionality. The patch also addresses various quality-of-life tweaks, bug fixes, and balance adjustments for both single-player and multiplayer modes.
Slay the Spire 2 just got 15 new cards out of nowhere, including some big co-op heavy hitters
A new beta patch for Slay the Spire 2 introduces 15 new cards, many focused on enhancing co-op gameplay, alongside balance adjustments and a visual overhaul for the boss Aeonglass. The update also includes improvements for modding support, with Mega Crit aiming to bring these changes to the main branch soon.
Slay the Spire 2 update adds a crucial feature for every roguelike along with a randomizer button, modding improvements,…
An update for Slay the Spire 2 has been released on its Steam beta branch, introducing several improvements. Key changes include enhancements to modding support, a new run timer that pauses during the menu, and a randomizer option for custom runs. The update also features bug fixes and new assets for the Aeonglass boss.
Are these the 100 most influential games of all time?
Kitfox Games CEO Tanya Short discusses a list of the 100 most influential video games of all time, compiled by professional game designers. The list, assembled through the Polaris game design retreat, aims to serve as a tool for designers to improve their craft and create influential games.
Slay the Spire 2's creator reveals the inspiration for its most controversial foe: "I was playing too much Deadlock."
Mega Crit Co-Founder Casey Yano revealed inspirations behind Slay the Spire 2's characters, including the controversial Doormaker boss, which was influenced by playing Valve's Deadlock. Yano also explained that the fairy Ancient Nonupeipe's name is an easter egg referencing a placeholder icon, and that the Ceremonial Beast boss was inspired by Princess Mononoke's Forest Spirit and shares similarities with Valheim's Eikthyr.
Slay the Spire 2's lead birthed reviled boss Doormaker after "playing too much Deadlock," while Studio Ghibli's Princess Mononoke inspired another creature
Mega Crit developer Casey Yano revealed that the reviled Slay the Spire 2 boss, Doormaker, was inspired by playing Valve's hero shooter Deadlock. Another creature in the roguelike was originally based on the Forest Spirit from Studio Ghibli's Princess Mononoke. The newsletter also confirmed that Steam Workshop support for Slay the Spire 2 is now considered mature enough for general use.
Slay the Spire 2 gets a patch for broken RNG after player turns in gruelling eight hour video exposé
Mega Crit has released a significant update for Slay the Spire 2, addressing player concerns about the game's random number generation (RNG) systems, particularly regarding the 'Debt' curse. The update includes a new boss, Aeonglass, a bestiary, and Steam Workshop support. Programmer Ed Lu confirmed that an investigation into the RNG revealed an issue where different pseudo-random number generators were not properly seeded, leading to predictable outcomes and confirming a player's extensive video exposé.