US video game consumer spending predicted to reach $62.8bn in 2026
US consumer spending on video games is projected to reach $62.8 billion in 2026, a 3% increase driven by anticipated sales of the Nintendo Switch 2 and Grand Theft Auto 6. Circana forecasts that 2026 could surpass the 2021 all-time high, despite potential headwinds from component costs affecting hardware sales. Strong software releases and subscription engagement are expected to bolster the market.
- Entities
- Game: Marvel's Wolverine
- Game: Pokémon Pokopia
- Game: Resident Evil Requiem
- Person: Mat Piscatella
- Game: Grand Theft Auto 6
- Topic: Market Forecast
- Topic: Hardware Sales
- Platform: Steam Deck OLED
- Topic: Subscriptions
- Company: Circana
- Platform: Nintendo Switch 2
- Topic: Software Sales
- Platform: PlayStation 6
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