US video game consumer spending predicted to reach $62.8bn in 2026
US consumer spending on video games is projected to reach $62.8 billion in 2026, a 3% increase driven by anticipated sales of the Nintendo Switch 2 and Grand Theft Auto 6. Circana forecasts that 2026 could surpass the 2021 all-time high, despite potential headwinds from component costs affecting hardware sales. Strong software releases and subscription engagement are expected to bolster the market.
Games Industry
- Entities
- Marvel's Wolverine
- Pokémon Pokopia
- Resident Evil Requiem
- Mat Piscatella
- Grand Theft Auto 6
- Market Forecast
- Hardware Sales
- Steam Deck OLED
- Subscriptions
- Circana
- Nintendo Switch 2
- Software Sales
- PlayStation 6
Original source
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