Vague Patch Notes: The business models of MMO expansion bundling
This article analyzes the evolving business models of MMO expansion bundling, contrasting traditional retail expansions with newer, piecemeal approaches. It examines how separating content like new races or classes from core area updates can benefit players and developers, but also discusses potential drawbacks such as a focus on selling individual items over cohesive content.
- Entities
- Game: EVE Online
- Game: Star Trek Online
- Company: Blizzard Entertainment
- Game: Warframe
- Topic: MMO Expansion Bundling
- Company: CCP Games
- Game: World of Warcraft
- Topic: Game Design
- Company: Square Enix
- Topic: Business Models
- Topic: Monetization Models
- Game: Final Fantasy XIV
- Game: Wrath of the Lich King
- Company: Perfect World Entertainment
- Company: Digital Extremes
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