Valve designer says "you should make a good game" if you want attention on Steam, there's no "secret…
Valve designer Alden Kroll stated that the key to success on Steam is to create a good game, emphasizing that discoverability tools like Steam Next Fest are helpful but not a substitute for quality. He advised developers to actively engage with fans online using trailers and screenshots to build awareness and excitement before and during a game's release.
- Entities
- Topic: Game Discovery
- Company: Valve
- Person: Ria Hu
- Person: Alden Kroll
- Platform: Steam
- Topic: Game Development
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