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Veteran artist behind Mass Effect, Halo, and Overwatch 2 weighs in on Nvidia DLSS 5

Veteran artist Mark Linington, known for his work on Mass Effect, Halo, and Overwatch 2, has shared his perspective on NVIDIA's DLSS 5 technology. He raises concerns about the impact of AI-driven rendering on artistic authorship and visual control in game development, questioning how much of the final image remains the creator's work.

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