feed.gg
Topic11 articles

Game Art

Ongoing coverage on Game Art.

Latest coverage

11 articles · newest first
PC Gamer

Players have uncovered a mistake with GTA 6's cover art and we've got a re-run of the same old jokes:…

Players have identified an inaccuracy in the cover art for Grand Theft Auto 6, specifically concerning the number of teeth depicted on the alligator. The gator shown has 60 teeth, while alligators typically have between 74 and 80. This detail has sparked humorous fan reactions and speculation about potential hidden meanings or future game content.

thumb
Gamespot

Players Think Kingdom Hearts’ New Art Is AI-Generated

Players are speculating that new key art for Kingdom Hearts IV and the upcoming Kingdom Hearts Collection for Nintendo Switch 2 may have been generated using AI. Several visual inconsistencies, such as Donald Duck's fingers and Goofy's proportions, have led fans to question the art's origin. Square Enix has not yet commented on the matter.

thumb
PC GamesN

Lies of P dev is hiring an "AI creator" who can "combine the creativity of artists with the productivity of AI"

Round8 Studio, the developer of Lies of P, is hiring an "AI Creator" to integrate generative AI technology into its game art production pipeline. The role involves using AI tools like Stable Diffusion and Midjourney for concept art, texturing, and upscaling, aiming to enhance efficiency and visual quality, potentially for the Lies of P sequel.

thumb
PC Gamer

The coolest in-game art is in Arthur Morgan's journal in Red Dead Redemption 2, and no you can't convince me…

The in-game journal created by Arthur Morgan in Red Dead Redemption 2 is highlighted as a standout example of detailed game art. The article discusses how the journal's personalized entries and sketches contribute to the player's immersion and the overall experience of the game.

thumb
PC GamesN

AI has the potential to "change the experience" of gaming like the Xbox Kinect, says former Microsoft exec

Former Microsoft executive Ed Fries believes Artificial Intelligence has the potential to significantly change the gaming experience, similar to how the Xbox Kinect aimed to. While acknowledging AI's ability to speed up game development, Fries emphasizes its potential to create new gameplay possibilities. He cautions that, like the Kinect, AI's success depends on developers creating compelling experiences that players want, otherwise it risks becoming a failed technology.

thumb
N4G

Veteran artist behind Mass Effect, Halo, and Overwatch 2 weighs in on Nvidia DLSS 5

A veteran artist involved with Mass Effect, Halo, and Overwatch 2 has shared concerns regarding Nvidia's DLSS 5 technology. The discussion centers on how AI-driven rendering impacts artistic authorship and visual control, raising questions about the ownership of the final image.

N4G

Veteran artist behind Mass Effect, Halo, and Overwatch 2 weighs in on Nvidia DLSS 5

Veteran artist Mark Linington, known for his work on Mass Effect, Halo, and Overwatch 2, has shared his perspective on NVIDIA's DLSS 5 technology. He raises concerns about the impact of AI-driven rendering on artistic authorship and visual control in game development, questioning how much of the final image remains the creator's work.

thumb
IGN

After Crimson Desert Apology, the Boss of PUBG Says He Doesn’t Care if a Developer Uses AI for Artwork ‘If They Make Good Gameplay’

Following an apology for Crimson Desert, the head of PUBG stated that the use of AI for artwork by developers is acceptable as long as it results in good gameplay. This suggests a pragmatic approach to AI integration in game development, prioritizing player experience over the origin of artistic assets.

Massively Overpovered

Soulframe deep-dives the systems, weapons, and art revealed for its Preludes 14 test phase

Digital Extremes has released a recap of Soulframe's Preludes 14 test phase, detailing new systems, weapons, and art. The update includes a new quest line, pact abilities, various rapier weapons, and previews of activities like fallen skycastles and the Mirifuir siege. Further changes involve manual rune activation, joinery tweaks, and the addition of four new weapon types.

Rock Paper Shotgun

"At this rate, why make game art at all?": Nvidia DLSS 5 demands a sale damaging and stock tanking fightback, argues New Blood boss

Dave Oshry, CEO of New Blood Interactive, argues that Nvidia's upcoming DLSS 5 technology, which incorporates generative AI, is detrimental to game development and art. He urges players and developers to boycott the technology to pressure Nvidia into focusing on more traditional advancements rather than AI-driven features that he believes compromise game visuals and artistic integrity.

thumb
Blues News

Evening Interviews

An artist for Apex Legends shared their journey from traditional painting to working in the video game industry. The interview, featured on Creative Bloq, explores the transition and the skills involved in game art.