Watch Dogs Legion lead says Ubisoft probably would have looked into AI-powered NPCs if the tech was more advanced…
Clint Hocking, co-director on Watch Dogs: Legion, stated that Ubisoft likely would have explored AI-powered NPCs if the technology had been more advanced during the game's development. He discussed the challenges of generating unique voices and stories for every character, admitting that while they investigated AI possibilities, it was considered 'a bridge too far' at the time. Hocking suggested that with current LLM technology, they might have delved deeper into generating NPC dialogue and voices.
Retro Gamer
- Entities
- Artificial Intelligence
- Watch Dogs: Legion
- Dragon Quest
- Where Winds Meet
- NPCs
- Game Development
- Clint Hocking
- Ubisoft
Original source
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