"We Did So Many Retakes" - The Tomodachi Life Team Was Determined To Make Farts Sound Just Right
The development team behind Tomodachi Life: Living the Dream discussed the game's nine-year development cycle, including a significant debate over whether Mii characters should be able to break wind. Director Ryutaro Takahashi, sound director Toru Minegishi, programming director Takaomi Ueno, and art director Daisuke Kageyama shared insights into perfecting the sound effects and visual representations of this feature, alongside other aspects of game design and music.
Nintendo Life
- Entities
- Life Simulation
- Daisuke Kageyama
- Ryutaro Takahashi
- Tomodachi Life: Living the Dream
- Game Development
- Nintendo
- Toru Minegishi
- Takaomi Ueno
Original source
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