We haven't needed motion blur in games for a long time, so I wish it would stop being the default
This article argues that motion blur in video games, particularly in titles like Halo: Campaign Evolved, is an outdated and often detrimental default setting. While acknowledging its historical purpose in masking low frame rates and mimicking film, the author contends that modern hardware and techniques like upscaling make it unnecessary. The piece advocates for motion blur to be an opt-in feature rather than the default, allowing players to experience games in their purest form first.
PC Gamer
- Entities
- Xbox Game Studios
- Halo: Campaign Evolve
- Motion Blur
- Game Design
- Game Performance
- The Binding of Isaac
Original source
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