Motion Blur
Ongoing coverage on Motion Blur.
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We haven't needed motion blur in games for a long time, so I wish it would stop being the default
This article argues that motion blur in video games, particularly in titles like Halo: Campaign Evolved, is an outdated and often detrimental default setting. While acknowledging its historical purpose in masking low frame rates and mimicking film, the author contends that modern hardware and techniques like upscaling make it unnecessary. The piece advocates for motion blur to be an opt-in feature rather than the default, allowing players to experience games in their purest form first.
Halo: Campaign Evolved's motion blur is terrible. Just look at it
Halo: Campaign Evolved features particularly poor motion blur, especially on handhelds and lower-end PCs, making gameplay a "nightmare" at frame rates between 30-60 fps. While turning off motion blur is recommended and easily done in the settings, the issue persists even at higher frame rates, significantly impacting visual clarity during fast-paced action. The article also touches on the effectiveness of upscaling technologies like DLSS and FSR for improving performance.