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Motion Blur

Ongoing coverage on Motion Blur.

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PC GamerVery negative

Motion blur is the worst effect in games (confirmed)

An opinion piece declares motion blur the worst graphical effect in video games, based on a reader poll where it received 80% of the votes against chromatic aberration. While acknowledging its occasional use in specific genres or on consoles, the author argues it's often a cover-up for performance issues and should be optional, not default.

PC GamerNeutral

The final showdown: Motion blur vs chromatic aberration

This article discusses a reader poll to determine whether motion blur or chromatic aberration is the more disliked graphical effect in video games. It presents both options as finalists in a debate to decide which effect should be removed from games permanently.

PC GamerNegative

Motion blur vs film grain - which is worse?

This article discusses the ongoing debate about which graphical effect is worse in video games: motion blur or film grain. It details the four effects that advanced to the semi-finals, including vignette and chromatic aberration, and encourages readers to vote for their preferred finalists. Examples from Hunt: Showdown and Phasmophobia are provided to illustrate motion blur and film grain.

PC GamerNeutral

Vignette vs chromatic aberration - which is worse?

This article discusses which graphical effect, vignette or chromatic aberration, is considered worse in video games. It presents these two effects, along with motion blur and film grain, as the finalists from a reader poll. The piece encourages readers to vote for their preferred option to determine the ultimate winner.

PC GamerNeutral

It's time to decide the worst graphical effect in games: film grain vs bloom

This article discusses and polls readers on which graphical effect, film grain or bloom, is considered the worst in video games. It presents a knockout-style bracket for various effects, with film grain and bloom being the final contenders.

PC GamerNegative

It's time to decide the worst graphical effect in games: motion blur vs lens flare

This article discusses and pits various graphical effects in video games against each other to determine which is the worst, focusing on a head-to-head comparison between motion blur and lens flare. Readers are invited to vote on their least favorite effects, with the author expressing a generally negative sentiment towards many of these visual enhancements.

PC GamerNeutral

It's time to decide the worst graphical effect in games: chromatic aberration vs blood/dirt

This article discusses and polls readers on which graphical effect is the worst in video games, pitting chromatic aberration against blood/dirt effects in a head-to-head comparison. Other effects like motion blur, depth of field, and bloom are also mentioned as candidates for removal from game settings.

PC GamerNeutral

It's time to decide the worst graphical effect in games: depth of field vs vignette

This article presents a knockout-style tournament to determine the worst graphical effect in video games, pitting common effects against each other. The current round features Depth of Field versus Vignette, with readers encouraged to vote and discuss their preferences.

PC GamerNegative

We haven't needed motion blur in games for a long time, so I wish it would stop being the default

This article argues that motion blur in video games, particularly in titles like Halo: Campaign Evolved, is an outdated and often detrimental default setting. While acknowledging its historical purpose in masking low frame rates and mimicking film, the author contends that modern hardware and techniques like upscaling make it unnecessary. The piece advocates for motion blur to be an opt-in feature rather than the default, allowing players to experience games in their purest form first.

PC GamerVery negative

Halo: Campaign Evolved's motion blur is terrible. Just look at it

Halo: Campaign Evolved features particularly poor motion blur, especially on handhelds and lower-end PCs, making gameplay a "nightmare" at frame rates between 30-60 fps. While turning off motion blur is recommended and easily done in the settings, the issue persists even at higher frame rates, significantly impacting visual clarity during fast-paced action. The article also touches on the effectiveness of upscaling technologies like DLSS and FSR for improving performance.