'We want the player to kind of get lost in the world and 'force' them to have fun' — Control Resonant lead level designer teases new 'dungeons' and encourages players to explore the open world and engage in side content
Remedy Entertainment's Anne-Marie Grönroos and Elmeri Raitanen discussed the design of Control Resonant, emphasizing player exploration and side content within its open world. The game will feature linear 'dungeons' as a contrast to the overworld and launches September 24 for PlayStation 5, Xbox Series X/S, and PC.
Tech Radar
- Entities
- Anne-Marie Grönroos
- Elmeri Raitanen
- Open World
- Remedy Entertainment
- PlayStation 5
- Xbox Series X
- Xbox Series S
- Game Design
- PC
- Control Resonant
- Control
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