Remedy Entertainment
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Remedy's Arhi Makkonen on designing the "biggest world we have ever done" for Control Resonant
Remedy Entertainment's senior level designer Arhi Makkonen discusses the significant design shifts for Control Resonant, including its expansive open-world Manhattan setting and a new focus on melee combat. He highlights the challenges and creative solutions involved in guiding players through the "biggest world we have ever done," where characters possess advanced movement abilities like wall-walking and gravity manipulation.
Control Resonant's assist mode can make your life harder, if you're "actively looking for pain"
Remedy Entertainment's upcoming game, Control Resonant, will feature an assist mode that allows players to customize difficulty and accessibility settings. Lead Gameplay Designer Sergey Mohov explained that the system is designed to cater to players seeking a challenge as well as those who want to tailor the experience to their needs, emphasizing that adjustments will not impact achievement eligibility.
Razer's Xbox 25th Anniversary gear has me questioning my PlayStation allegiance
Despite a lifelong allegiance to PlayStation, the author finds Razer's Xbox 25th Anniversary collection appealing, particularly the translucent green aesthetic. While not yet convinced to replace their current setup, the Razer BlackWidow V4 75% keyboard, Basilisk V3 Pro mouse, and Hammerhead V3 X HyperSpeed earbuds make a striking impression, evoking a strong sense of Y2K-era Xbox nostalgia.
Control Resonant on PS5 Pro Offers Performance, Quality and Balanced Modes With Ray Tracing Options
Remedy Entertainment has detailed the performance and graphics modes for Control Resonant on PlayStation 5 and PlayStation 5 Pro. The base PS5 offers Performance and Quality modes, while the PS5 Pro introduces three modes, including one with ray tracing and another targeting 40 FPS for 120 Hz displays. The game launches September 24th for PlayStation 5, Xbox Series X/S, and PC.
Control Resonant’s Review Embargo Ends on September 18th, 6 AM PST
The review embargo for Remedy Entertainment's upcoming action RPG, Control Resonant, will lift on September 18th at 6 AM PST. The game launches on September 24th for PlayStation 5, Xbox Series X/S, and PC, with a Digital Deluxe Edition on PlayStation offering 48 hours of early access. The title promises around 30 hours of core gameplay.
Control Resonant: 15 Essential Things to Know
Control Resonant, the sequel to Remedy Entertainment's supernatural action game, shifts focus to Dylan Faden as the new protagonist in a warped Manhattan. The game introduces a shapeshifting melee weapon called The Aberrant, a core combat loop centered around a 'Gap System' for staggering enemies, and new Resonance abilities. It will launch on September 24th for PlayStation 5, Xbox Series X|S, and PC, featuring a larger open-ended city environment and seamless dialogue integration.
Control Resonant Drops New Recap That Helps Catch You Up On Jesse’s Story So Far
Remedy Entertainment has released a new story recap for Control, focusing on Jesse Faden's journey within the Oldest House. This recap aims to catch players up before the release of the upcoming addition to the franchise on September 24th for Xbox Series X/S, PlayStation 5, and PC.
"Why do we need more graphics?": 2010's Alan Wake was as photoreal as videogames ever needed to be, reckons original Thief designer
Former Thief designer Randy Smith Evergreen argues that photorealistic graphics in video games reached their peak with 2010's Alan Wake, suggesting further advancements are unnecessary and costly. He believes the visual fidelity achieved then was sufficient for immersion, and subsequent graphical arms races are a waste of resources, particularly for immersive sims.
Control Resonant’s Assist Mode Lets You Adjust the Challenge (And Won’t Gate Trophies/Achievements)
Remedy Entertainment has introduced an Assist Mode for Control Resonant, allowing players to customize enemy aggression, projectile speed, and other mechanics to adjust the challenge. Notably, using these options will not prevent players from earning Trophies or Achievements, aligning with the game's theme of player choice. Control Resonant is set to launch on September 24th for Xbox Series X/S, PlayStation 5, and PC.
Jesse And Dylan’s Personal Growth Let Remedy “Go Wild” With Their Characters in Control Resonant
Remedy Entertainment is highlighting the voice cast of Control Resonant, particularly Courtney Hope and Sean Durrie, who play Jesse and Dylan. The developers express excitement about the actors' contributions and how their strong working relationships allowed for ambitious storytelling. The game is set to launch soon on Xbox Series X/S, PlayStation 5, and PC.
Arhi Makkonen on designing a moulding and hissing New York for Control Resonant
Remedy Entertainment's Senior Level Designer, Arhi Makkonen, discusses the intricate process of designing the warped New York setting for Control Resonant. The interview highlights the challenges of integrating supernatural elements with a recognizable urban environment and the importance of level design in guiding players through complex spaces, especially with advancements like ray tracing.
Rensa SSD:n – systemkraven för Control Resonant är här
Remedy Entertainment has released the system requirements for Control Resonant, launching September 24. The game will feature multiple tiers of requirements, from minimum to enthusiast levels for both standard and path tracing graphics. A minimum of an NVIDIA GTX 1070 or AMD RX 5600 XT and an Intel i5-8500 or Ryzen 5 3500 are needed for the lowest settings at 1080p, while higher-end configurations will require an RTX 5080 for path tracing. An SSD with 120GB of free space is a mandatory requirement across all settings.
Thief designer thinks the graphics arms race should have ended with 2010's Alan Wake: 'The fidelity curve has…
Thief designer Randy Smith Evergreen believes the graphics arms race in video games should have concluded with 2010's Alan Wake, arguing that current fidelity levels are excessive and serve little practical purpose. He suggests that games like Alan Wake achieved sufficient photorealism, and further advancements are costly without significantly enhancing the player experience, particularly for immersive sims.
Control Resonant should run well on mid-tier PCs, but you're going to have to clear out some serious SSD space
Remedy Entertainment has released the final PC system requirements for Control Resonant, detailing specifications for minimum, recommended, enthusiast, and ray tracing settings. The game will require 16GB of RAM and a substantial 120GB of SSD space, with minimum specs including an Intel Core i5-8500 or AMD Ryzen 5 3500 CPU and an Nvidia GeForce GTX 1070 or AMD Radeon RX 5600 XT GPU.
Control Resonant’s World Opens Up Early in “A Big Way,” Side Quests Are “Quite Crazy,” Says Remedy
Remedy Entertainment has detailed the world design for Control Resonant, confirming that the game opens up significantly after the first one to two hours, offering players multiple zones to explore and a high degree of freedom in choosing between main and side quests. Senior level designer Arhi Makkonen described the side quests as "quite crazy" and narrative-heavy, comparable to the main story content. The game launches on September 24th for Xbox Series X/S, PlayStation 5, and PC.
Control Resonant looks like an exciting action-RPG, but I just want it to mess with my head
Control Resonant, developed by Remedy Entertainment, presents an intriguing action-RPG experience set in a Mold-infested Manhattan. Players control Dylan Faden, who uses a shapeshifting weapon called the Aberrant and must recover health by eliminating enemies. The game, set to release on September 24, 2026, for PC, PlayStation 5, and Xbox Series X, promises a deep combat system and a fascinating world that plays with the barrier between fiction and reality.
GamesRadar+ Fall Preview 2026: Your next favorite games make up our hefty Most Wanted list
GamesRadar+ has released its Fall Preview list for 2026, highlighting anticipated games across various genres. While Grand Theft Auto 6 is mentioned, the list focuses on other titles like Marvel's Wolverine, Control Resonant, Silent Hill: Townfall, Gears of War: E-Day, and Castlevania: Belmont's Curse, among many others.
Control Resonant Looks Better Every Single Time We See It
Control Resonant appears to be a significant evolution of Remedy's formula, shifting focus from the environment to character-driven narrative with Dylan Faden. The sequel introduces deeper RPG systems, close-quarters melee combat, and open-ended exploration within its unique, reality-bending Manhattan setting.
“Trust Us–We’re Remedy:” Control Resonant Will Have Plenty Of Lore, The Devs Just Can’t Reveal Any Of It
Remedy Entertainment assures fans that Control Resonant will feature extensive lore, despite promotional materials focusing on combat. Senior communications manager Miika Huttunen stated that narrative elements will be revealed gradually, with players uncovering the story through dialogue, collectibles, and environmental clues. The game will also incorporate player choices in dialogue and offer a challenging combat system.
Best New Xbox And Game Pass Games For September 2026
September 2026 is set to be a busy month for Xbox and Game Pass players, with a diverse lineup of new releases. Highlights include the dark fantasy RPG The Blood of Dawnwalker, Capcom's return to the samurai genre with Onimusha: Way of the Sword, and the survival-crafting spin-off RuneScape: Dragonwilds launching day one on Game Pass. Other notable titles include the horror game Halloween, the racing title Hot Wheels Infinite Rush, and Remedy's Control Resonant.