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"Whatever, Michael Crichton": One of EA's best games only exists in part because the Jurassic Park creator told ex-Doom dev American McGee to make it

Former id Software developer American McGee discusses how author Michael Crichton's influence indirectly led him to create the dark, gothic action game Alice for Electronic Arts. McGee explains his initial hesitation with the Alice in Wonderland IP and how it evolved into a psychological exploration, contrasting with Crichton's Jurassic Park.

Article tone: Positive
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