Why switching main characters for your game's sequel might be a mistake
Consultant Christian Fonnesbech argues that switching main characters in game sequels is a significant business risk, as characters are a primary emotional connection for players and a valuable IP asset. While artistic choices like introducing female protagonists in Hades 2 can be successful, Fonnesbech questions their long-term business impact and suggests maintaining character continuity is crucial for franchise success, citing examples like Tomb Raider and James Bond.
Games Industry
- Entities
- Christian Fonnesbech
- Hades 2
- Cyberpunk 2077
- Star Wars: Zero Company
- Dune: Awakening
- Halo
- The Dark Pictures Anthology
- Dead Island
- Nordisk Games
- God of War Laufey
- Brand Strategy
- Metro
- Franchise Management
- Hades
- Halo Wars 2
- Sequels
Original source
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