Why switching main characters for your game's sequel might be a mistake
Consultant Christian Fonnesbech argues that switching main characters in game sequels is a significant business risk, as characters are a primary emotional connection for players and a valuable IP asset. While artistic choices like introducing female protagonists in Hades 2 can be successful, Fonnesbech questions their long-term business impact and suggests maintaining character continuity is crucial for franchise success, citing examples like Tomb Raider and James Bond.
- Entities
- Person: Christian Fonnesbech
- Game: Hades 2
- Game: Cyberpunk 2077
- Game: Star Wars: Zero Company
- Game: Dune: Awakening
- Game: Halo
- Game: The Dark Pictures Anthology
- Game: Dead Island
- Company: Nordisk Games
- Game: God of War Laufey
- Topic: Brand Strategy
- Game: Metro
- Topic: Franchise Management
- Game: Hades
- Game: Halo Wars 2
- Topic: Sequels
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