World of Warcraft: Midnight Review – Of Void and Light
World of Warcraft: Midnight, the second part of a planned trilogy, continues the narrative established in The War Within, focusing on the Void's invasion of the Sunwell. While it lacks a single major new feature like its predecessor, it introduces smaller-scale additions such as player housing and new quest types, alongside remade classic zones. The expansion offers a 15-hour campaign that sets up future story beats, with a level cap of 90 and a focus on narrative progression through various questlines and dungeons.
Gaming Bolt
- Entities
- Blizzard Entertainment
- Alleria Windrunner
- Xal'atath
- World of Warcraft: Midnight
- Lady Liadrin
- World of Warcraft: The War Within
- Player Housing
- World of Warcraft
- Valeera Sanguinar
- Game Design
- PC
- Arator
- Brann Bronzebeard
- MMORPG
- Zul'jarra
Original source
This article was reported and published by Gaming Bolt. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.