World of Warcraft: Midnight Review – Of Void and Light
World of Warcraft: Midnight, the second part of a planned trilogy, continues the narrative established in The War Within, focusing on the Void's invasion of the Sunwell. While it lacks a single major new feature like its predecessor, it introduces smaller-scale additions such as player housing and new quest types, alongside remade classic zones. The expansion offers a 15-hour campaign that sets up future story beats, with a level cap of 90 and a focus on narrative progression through various questlines and dungeons.
- Entities
- Company: Blizzard Entertainment
- Person: Alleria Windrunner
- Person: Xal'atath
- Game: World of Warcraft: Midnight
- Person: Lady Liadrin
- Game: World of Warcraft: The War Within
- Topic: Player Housing
- Game: World of Warcraft
- Person: Valeera Sanguinar
- Topic: Game Design
- Platform: PC
- Person: Arator
- Person: Brann Bronzebeard
- Topic: MMORPG
- Person: Zul'jarra
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