Xbox’s “Aggressive” Revenue Goals Were “Unrealistic” Even Before Layoffs, Says id Software Dev
An id Software developer revealed that Xbox's aggressive revenue goals are considered unrealistic and contributing to ongoing chaos and layoffs within the company. Despite attempts at communication, management's vision is perceived as lacking, with a strong focus on immediate profit increases. This sentiment is shared across studios, with morale sinking due to perceived incompetence.
- Entities
- Game: Sea Of Thieves
- Company: id Software
- Company: Activision
- Company: Playground Games
- Company: Ninja Theory
- Company: Obsidian Entertainment
- Topic: Layoffs
- Company: Compulsion Games
- Company: Turn 10 Studios
- Company: Bethesda
- Company: Undead Labs
- Company: Xbox
- Topic: Revenue Goals
- Company: World's Edge
- Person: Asha Sharma
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