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Undead Labs

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Rock Paper ShotgunNegative

"We basically rewrote the entire State of Decay game": Undead Labs spent years trying to make State of Decay 3 into a full-blown zombie apocalypse MMO

Undead Labs spent years developing State of Decay 3 as a full-scale zombie apocalypse MMO, a vision initially held by founder Jeff Strain. After a significant pivot in late 2022, the studio rewrote the game to return to the scale of its predecessors. This pivot, coupled with Xbox cutting ties, led to layoffs but allowed the studio to secure new publishing support.

Gaming BoltNegative

Microsoft is Providing a “Voluntary Exit Offer” to Around 60,000 Employees

Microsoft is implementing company-wide cost-cutting measures by offering a "Voluntary Exit Offer" to approximately 60,000 employees across various regions, including those within Xbox. This initiative is part of a broader strategy to increase flexibility and support employees considering career changes. The company has also recently undergone significant layoffs, impacting around 1,600 roles at Xbox, and is divesting four studios while Arkane Lyon faces potential closure.

Games IndustryNegative

"It was a pretty harrowing three months" – Undead Labs head Philip Holt on what happened after Xbox cut the studio loose

Undead Labs CEO Philip Holt details the challenging three months following Xbox's divestment of the studio, which led to significant layoffs and a pivot to employee ownership. Despite the turmoil, the studio secured publishing funding for State of Decay 3, which is now employee-owned and aims for a 2027 release, focusing on player entertainment over investor demands.

Gaming BoltNegative

Arkane Lyon’s Deadline to Find a New Buyer Has Been Pushed Back to December 13th

Microsoft has extended the deadline for Arkane Lyon to find a new buyer to December 13th, allowing the studio to continue development on Marvel's Blade. This decision comes amidst wider Xbox cost-cutting measures, including significant job cuts and the divestiture of other studios, which have led to anger and concern among employees and union representatives.

Gaming BoltNegative

Xbox Chief Operating Officer Departs After 3 Months

Helen Chiang has departed from her role as Xbox chief operating officer after only three months. Her departure follows a 21-year tenure at Microsoft, during which she was involved with titles like Minecraft and led Mojang. This exit is part of a broader trend of leadership changes and layoffs within Xbox.

EurogamerNegative

Xbox's first chief operating officer Helen Chiang leaves Microsoft just three months into the job

Helen Chiang, Xbox's first chief operating officer, has departed Microsoft just three months after assuming the role. Xbox CEO Asha Sharma confirmed the news in an internal memo, citing Chiang's 21 years of service but offering no specific reason for her departure. This move comes amidst a significant restructuring within Xbox that included layoffs and studios becoming independent.

PC GamerVery negative

Time could be running out for Arkane

Arkane Lyon is reportedly facing potential closure by Microsoft by November 13, following a month-long extension to find a buyer. This comes after Xbox laid off thousands of employees and shut down Ninja Theory. While Microsoft states the closure documents are part of a required consultation process, the studio's future remains uncertain as it continues development on Marvel's Blade.

EurogamerVery negative

As devastating Xbox "reset" continues, Dishonored studio Arkane Lyon reportedly only has until November to find a new buyer before it's closed

Arkane Lyon, the studio behind Dishonored and Deathloop, is reportedly facing closure by November if a buyer is not found, following significant layoffs at Xbox. Microsoft acquired ZeniMax, which owned Arkane, in 2021. The studio's current project, Marvel's Blade, is reportedly still in development but its future is uncertain amidst these potential closures.

Metro UKNegative

Marvel's Blade 'nearing the end' of production as Arkane faces closure

Arkane Lyon, the studio behind Dishonored and Deathloop, faces potential closure by November 13, 2026, if a buyer is not found, as part of Microsoft's broader Xbox layoffs. The studio's upcoming game, Marvel's Blade, is reportedly nearing the end of its production phase, leading to concerns about the financial and artistic waste if the studio is shut down.

GamespotVery negative

Arkane Lyon Could Be Shut Down Within Weeks As Deadline To Find A Buyer Looms

Arkane Lyon, the studio behind Marvel's Blade, is reportedly facing closure if a buyer is not found by November 13. Microsoft is obligated to search for a buyer under French law, but negotiations are reportedly not going well. The studio has a 27-year history, having developed titles like Dishonored and Deathloop.

Retro GamerVery negative

Xbox is reportedly planning three waves of layoffs between now and January as part of its plan to cut 3,200 jobs by the…

Xbox is reportedly planning three more waves of layoffs in November and January 2027 as part of its plan to cut 3,200 jobs by the end of the fiscal year. These cuts have reportedly demoralized employees and led to the separation from several studios, with Ninja Theory at risk of closing. The article also touches on internal projections for the next-gen Xbox and an upcoming Xbox Game Pass overhaul.

Gaming BoltVery negative

Xbox Will Go Through More Layoffs in October, November, and January – Rumor

Xbox is reportedly planning multiple rounds of layoffs in October, November, and January, following an initial wave in July. CEO Asha Sharma cited a need to cut costs and improve profitability due to over-expansion and underperforming investments. These cuts are part of a larger plan to reduce approximately 3,200 jobs by fiscal year 2027 and have already led to the divestment of several studios.

GamespotNeutral

Xbox CEO: We Must Rely On The Past, But We Cannot Rely On The Past

Xbox CEO Asha Sharma emphasized the need for Microsoft's gaming division to balance reliance on major franchises with the creation of new intellectual property for long-term survival. While acknowledging the importance of established titles like Halo and Gears of War, Sharma stressed that innovation and new IP are crucial to reaching new audiences and preventing stagnation.

Retro GamerVery negative

Xbox boss Asha Sharma says "we will not survive" without "enduring new IP," despite being in the middle of laying off 3,200 employees and parting ways with numerous studios

Xbox CEO Asha Sharma stated that the company "will not survive" without creating new, enduring intellectual property, despite ongoing restructuring that includes 3,200 layoffs and several studios becoming independent or having projects canceled. Sharma emphasized the need for invention and reaching new audiences, while also acknowledging the importance of backing strong franchises. The company is set to publish Hideo Kojima's upcoming games OD and Physint.

Games IndustryNegative

Undead Labs boss "reluctant to share" number affected by layoffs: "I would hate to reduce the impact to those individuals to a number or statistic"

Undead Labs studio head Philip Holt expressed reluctance to share the exact number of employees affected by recent layoffs, emphasizing the human impact over statistics. The developer transitioned to an employee-owned studio following restructuring at Xbox, with Holt aiming for transparency during the difficult process. This move was part of broader Xbox layoffs impacting multiple studios.

Gaming BoltNeutral

State of Decay 3 Team is “Pretty Close to Finishing” Development, Says Studio Boss

Undead Labs studio boss Philip Holt stated that State of Decay 3 is nearing completion, with development picking up significantly in 2022-2023. He addressed changes made due to recent layoffs, assuring that scope is not dramatically impacted. Holt also discussed the studio's decision to accelerate full production due to concerns about Microsoft's acquisition strategy.

Last Word GamingNegative

State of Decay 3 Layoffs Wil Cause Major Changes

Undead Labs, now an independent studio after leaving Xbox, has undergone layoffs impacting the development of State of Decay 3. Studio head Phillip Holt stated that while the game's overall scope remains, adjustments are necessary due to the workforce reduction. The title is currently in alpha, expected in 2027, and will launch on Game Pass.

EurogamerNegative

Undead Labs speaks about its split from Xbox, revealing it has to "make some changes" to State of Decay 3 following layoffs

Undead Labs has revealed that it must make changes to State of Decay 3 following significant layoffs after regaining independence from Xbox. Studio head Phillip Holt stated that while the game is in alpha, the departure of colleagues necessitates adjustments, though not a dramatic scope reduction. The studio is now focused solely on creating the best possible game for its audience.

GamespotNeutral

State Of Decay 3 Was Announced Early To Keep Undead Labs On Microsoft’s Radar

State of Decay 3 developer Undead Labs announced the game early in 2020 to keep the project on Microsoft's radar during an acquisition spree, according to studio boss Philip Holt. The studio has since become independent and employee-owned. Holt explained that the early announcement was a strategic move to prevent the studio from being overlooked amidst Microsoft's acquisitions of companies like Bethesda and Activision Blizzard.

Rock Paper ShotgunNegative

Alleged footage of Xbox's cancelled Perfect Dark reboot shows a parkour-heavy chase scene and the summary execution of fruit

Alleged footage of Microsoft's cancelled Perfect Dark reboot has surfaced, showcasing chase sequences and shooting mechanics. The game, developed by The Initiative, was cancelled as part of mass layoffs at Microsoft, with attempts to revive it by Take-Two Interactive reportedly falling through. Several other studios, including Crystal Dynamics, Double Fine, Undead Labs, Compulsion Games, Ninja Theory, and Arkane Studios, were also affected by these layoffs.