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Yes, you have a gun in Gen Atlas, but Fumito Ueda doesn't want you to think it's a shooter

Fumito Ueda's new game, Gen Atlas, features a gun mechanic, but he emphasizes it is not the primary focus and is intended as one of several ways to overcome challenges. The game, set in a desert world with giant robot carcasses, will allow players to use the gun as a tool for progression rather than for scoring points, drawing parallels to the player's choices in Ico.

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