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"You don't want to say 'I played it safe'": How 007 First Light's developers made the best…

IO Interactive developers Dominic Vega and Andras Krogh discuss the creation of 007 First Light, highlighting how the game expands on the studio's Hitman formula with more cinematic action and a faster pace. They detail the focus on improvisational combat and creative gadget use, as well as the importance of capturing the sound of a young James Bond and the iconic musical themes.

Article tone: Very positive
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