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Zelda: Ocarina of Time on N64 actually had a jump button early in development, 29 years before Nintendo's remake…

A newly resurfaced interview reveals that the original Nintendo 64 version of The Legend of Zelda: Ocarina of Time featured a dedicated jump button during early development, a feature that has reappeared in the upcoming remake. Developers Satoru Iwata and Yoshiaki Koizumi discussed how the decision to remove the jump button was influenced by a desire to emphasize puzzle elements over action.

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