Skip to content
feed.gg
gamesradar.com
Retro Gamer
Read at gamesradar.com ↗
interview

Zelda was Nintendo's answer to "traditional RPGs," Shigeru Miyamoto says: "We wanted the player to interact with the game world using the controller, and conquer dungeons"

Shigeru Miyamoto explained that The Legend of Zelda was developed concurrently with Super Mario Bros. and aimed to be Nintendo's answer to traditional RPGs, utilizing the Famicom Disk System's capabilities for features like name registration and progress saving. He also expressed initial concerns about players knowing how to progress in the original game, a design philosophy that later influenced Breath of the Wild's open-world exploration.

Article tone: Positive
Lead image for “Zelda was Nintendo's answer to "traditional RPGs," Shigeru Miyamoto says: "We wanted the player to interact with the game world using the controller, and conquer dungeons"”, published by gamesradar.com
Image · gamesradar.com

This article was reported and published by gamesradar.com. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.

Read at gamesradar.com ↗