Aftermath
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Latest coverage
Geoff Keighley clarifies how trailers are selected for Gamescom Opening Night Live
Geoff Keighley has clarified the selection process for trailers featured in Gamescom's Opening Night Live, explaining that it includes both editorial placements and paid advertisements. While some games are chosen for their editorial value and receive free placement, others are paid marketing opportunities, similar to securing a booth at the physical event. Companies often earn editorial slots based on the significance of their announcements.
Saturday Interviews
Developers at Aftermath discuss the creation of Forbidden Solitaire, noting that the final product is the opposite of their initial intentions but has become a hit. The interview delves into their unexpected development journey.
Independent game publications revive bundles in defiance of 'cut-throat competitive market'
Several independent game publications are collaborating on subscription bundles to counter a challenging market characterized by layoffs and closures. Publications like Aftermath, Rascal News, and Rogue are partnering with platforms like Trustfnd to offer discounted bundles, aiming to foster solidarity and mutual support rather than direct competition. While initial experiments show modest financial returns and technical hurdles, the initiative highlights a growing trend of independent media pooling resources to survive and thrive.
Gaming media diaspora: where every writer landed | 2026
The article maps the post-collapse landscape of gaming journalism, detailing where writers from defunct publications like Kotaku and Vice have relocated. It highlights the rise of independent, worker-owned sites, solo newsletters, and bundled subscription services as the new hubs for quality writing, contrasting them with legacy outlets perceived as publishing press releases.