Aggro Crab
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Peak studio Aggro Crab is publishing a sick-looking platformer about a blue collar guy doing dirty work on an alien…
Aggro Crab is publishing Rebounder, a new sci-fi platformer with a distinctive comic book art style and challenging kaizo-inspired gameplay. The game focuses on blue-collar contract workers extracting resources on a remote lunar site and is targeting a 2027 release on PC.
Peak studio Aggro Crab establishes publishing label for "intense, stylised games with an attitude"
Developer Aggro Crab, known for Peak and Another Crab's Treasure, has launched a new publishing label to support intense, stylized indie games. The label will offer up to $500,000 per project for games that can be completed within two years, providing marketing support and flexible agreements. They have already signed two titles: Rebounder and Subway Midnight.
Aggro Crab launches publishing label to splash that Peak cash
Aggro Crab, the developer behind Peak and Another Crab's Treasure, has launched a new publishing label called Aggro Crab Presents. The initiative will support indie games requiring $500,000 or less to launch within two years, with a focus on "intense, stylized games with an attitude" and a strict rejection of "generative AI slop." The success of their game Peak has enabled this expansion, allowing Aggro Crab to leverage its experience and community to help other developers.
PEAK reaches its summit, and its final major update looks like a belter – here’s what’s included
Aggro Crab and Landfall have released the final major content update for their climbing game PEAK, titled 'The Final Ascent'. This update introduces new biome variants, items, mechanics, and secrets, while also focusing on the development of console versions which will feature cross-platform multiplayer. The developers have stated that while major content updates are ceasing, bug fixes and maintenance will continue, and they are not aiming for PEAK to become a 'forever game'.
As Peak gets its final big update, developers Landfall and Aggro Crab explain why it isn't a "forever game"
Developers Landfall and Aggro Crab have released the final major update, 'The Final Ascent,' for their game Peak. This update introduces new biomes, items, and challenges, but the developers have stated Peak is not intended to be a 'forever game' and they wish to return to their separate projects. They emphasize a desire to deliver a finished experience rather than a constantly updated live-service title.
Peak's final biome update was under threat from dataminers, so the developers came up with a load of fakes like…
The developers of the game Peak, Landfall Games and Aggro Crab, implemented a strategy of adding fake biomes to the game's files to prevent dataminers from spoiling the content of its final update. This update, dropping tomorrow, introduces two new biomes, The Gloom and The Citadel, and also prepares the game for console ports.
Peak gets its final major update and a "new secret for you to discover" next week
Aggro Crab announced that its co-op climbing game, Peak, will receive its final major update on August 11th. This update will introduce new biomes, cycle out existing ones, and add a secret for players to discover. The game is available on PC via Steam and has been a success for publisher Landfall, leading to the creation of clones that the developers prefer players pirate over playing microtransaction-riddled versions.
Co-op climber Peak finally reaches the summit, with its last major update bringing two foreboding new biomes next week
The co-op climbing game Peak will receive its final major update, titled 'Final Ascent,' on August 11th. This update introduces two new biomes, Gloom and The Citadel, which will replace the Caldera and Kiln maps. The update aims to conclude the game's narrative by having players rescue a scout master with a mysterious link to the island.
Peak’s Final Major Update Will Add A Danger-Filled Dungeon
Peak, the co-op mountain-climbing game from Aggro Crab and Landfall Games, will receive its final major update, The Final Ascent, on August 11. This update introduces two new biomes, Gloom and The Citadel, along with new traps and a formidable monster. The developers have stated this is the last significant content update as they move on to new projects.
Clair Obscur: Expedition 33 wins Best Game at Develop:Star Awards 2026
Clair Obscur: Expedition 33 by Sandfall Interactive and Kepler Interactive was awarded Best Game at the Develop:Star Awards 2026, alongside wins for Best Narrative and Best Audio. Other notable winners included Frontier Developments for Best Studio and Sony Interactive Entertainment for Publishing Star.
Crashout Crew Lands On Game Pass – Warehouse Work Has Never Been More Dangerous
Crashout Crew is now available on Xbox Series X|S and PC, launching directly into Game Pass Ultimate and PC Game Pass. Developed and published by Aggro Crab, the game tasks players with managing a chaotic warehouse filled with forklifts, explosives, and falling meteors, emphasizing co-op gameplay for up to four players.
Peak's success helped Aggro Crab commit to co-op, says studio head: 'We thought we were a character action…
Aggro Crab studio head Nick Kaman stated that the success of their game Peak, developed in collaboration with Landfall Games, has shifted the studio's focus towards co-op experiences. Previously considering themselves a character action studio, the positive reception and energy gained from Peak and Content Warning have led them to explore social game mechanics further in their upcoming title, Crashout Crew.
Peak boss doesn't mind us calling it friendslop: 'Why not make a game where the point is to hang out with your…
Aggro Crab studio head Nick Kaman discusses the term 'friendslop,' a label for inexpensive co-op games focused on social interaction. Kaman embraces the term, seeing it as a useful descriptor for a genre that gained prominence following COVID-19, with games like Peak, Among Us, and Lethal Company facilitating social connections through gameplay.
Portside Game Assembly Sets Sail Again on June 26: Conference Program for Indie Game Studios Announced
The Portside Game Assembly, an expert conference for indie game studios, will hold its second edition on June 25-26 in Hamburg. The event will feature talks from developers like Rebecca Lautner and Mark Cooke on topics such as game development, sequels, and community engagement. The B2B conference aims to foster exchange among studio heads and founders through short talks and roundtables, with participation from over 60 studios worldwide.
Another friendslop hit prints money on Steam as Gamble With Your Friends sells 500k copies in 3 days:…
The co-op gambling game Gamble With Your Friends has achieved significant success on Steam, selling 500,000 copies within its first three days of release. Developed by SkyBrave, blazitt, Gevizz, and Kiwick, the $8 game offers around 2-3 hours of playtime and features multiple endings.
GameMaker says AI coding is inevitable, Sony clarifies DRM confusion, and how video games are helping Rikers inmates - Patch Notes #50
This week's Patch Notes covers several key industry developments, including GameMaker's integration of AI coding assistance, Sony's clarification on PlayStation DRM updates, and the use of video games for inmate rehabilitation at Rikers. The article also touches on Ustwo CEO Maria Sayans' comments regarding job security, the closure of Spiders studio, and changes to GitHub Copilot's billing model.
PEAK developers support Make-A-Wish with a charity bundle through Digiphile
Digiphile is offering a charity game bundle featuring eight titles, including PEAK, Another Crab's Treasure, and Content Warning, for $12. The bundle supports the Make-A-Wish charity and is available for a limited time. PEAK is highlighted as a co-op climbing game, while Content Warning is noted for its co-op horror gameplay.
Landfall and Aggro Crab Games Bundle Drops With $3 Starting Price | HappyGamer
Landfall Games and Aggro Crab have launched a new bundle showcasing their titles, with pricing starting at $3. The bundle offers eight games across various tiers, including popular titles like Totally Accurate Battle Simulator, Stick Fight: The Game, Going Under, and Another Crab's Treasure. This collaboration aims to provide value to players and expose smaller indie titles to a wider audience.
Landfall and Aggro Crab team up for Make-a-Wish game bundle
Landfall and Aggro Crab have partnered with Digiphile to release a game bundle to raise funds for Make-A-Wish in honor of World Wish Day. The $12 bundle includes eight games, with an optional $5 charity tier for soundtracks and exclusive artwork. The initiative has already raised over $2,300 for the charity and will be available until May 12.
Digiphile Launches “Landfall x Aggro Crab Showcase” Bundle Featuring PEAK
Digiphile has launched the "Landfall x Aggro Crab Showcase" bundle, featuring eight games including PEAK, Content Warning, Another Crab's Treasure, HASTE, and Totally Accurate Battle Simulator, to raise funds for the Make-A-Wish foundation. The bundle is available for two weeks and also includes artwork by Gina Chacón. The article also briefly mentions upcoming releases and updates for other games like River City Saga: Journey to the West and ULTRAKILL.