Aggro Crab
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Another friendslop hit prints money on Steam as Gamble With Your Friends sells 500k copies in 3 days:…
The co-op gambling game Gamble With Your Friends has achieved significant success on Steam, selling 500,000 copies within its first three days of release. Developed by SkyBrave, blazitt, Gevizz, and Kiwick, the $8 game offers around 2-3 hours of playtime and features multiple endings.
GameMaker says AI coding is inevitable, Sony clarifies DRM confusion, and how video games are helping Rikers inmates - Patch Notes #50
This week's Patch Notes covers several key industry developments, including GameMaker's integration of AI coding assistance, Sony's clarification on PlayStation DRM updates, and the use of video games for inmate rehabilitation at Rikers. The article also touches on Ustwo CEO Maria Sayans' comments regarding job security, the closure of Spiders studio, and changes to GitHub Copilot's billing model.
PEAK developers support Make-A-Wish with a charity bundle through Digiphile
Digiphile is offering a charity game bundle featuring eight titles, including PEAK, Another Crab's Treasure, and Content Warning, for $12. The bundle supports the Make-A-Wish charity and is available for a limited time. PEAK is highlighted as a co-op climbing game, while Content Warning is noted for its co-op horror gameplay.
Landfall and Aggro Crab Games Bundle Drops With $3 Starting Price | HappyGamer
Landfall Games and Aggro Crab have launched a new bundle showcasing their titles, with pricing starting at $3. The bundle offers eight games across various tiers, including popular titles like Totally Accurate Battle Simulator, Stick Fight: The Game, Going Under, and Another Crab's Treasure. This collaboration aims to provide value to players and expose smaller indie titles to a wider audience.
Landfall and Aggro Crab team up for Make-a-Wish game bundle
Landfall and Aggro Crab have partnered with Digiphile to release a game bundle to raise funds for Make-A-Wish in honor of World Wish Day. The $12 bundle includes eight games, with an optional $5 charity tier for soundtracks and exclusive artwork. The initiative has already raised over $2,300 for the charity and will be available until May 12.
Digiphile Launches “Landfall x Aggro Crab Showcase” Bundle Featuring PEAK
Digiphile has launched the "Landfall x Aggro Crab Showcase" bundle, featuring eight games including PEAK, Content Warning, Another Crab's Treasure, HASTE, and Totally Accurate Battle Simulator, to raise funds for the Make-A-Wish foundation. The bundle is available for two weeks and also includes artwork by Gina Chacón. The article also briefly mentions upcoming releases and updates for other games like River City Saga: Journey to the West and ULTRAKILL.
Landfall x Aggro Crab Showcase Bundles PEAK, Content Warning, and More for Charity
Digiphile has launched a limited-time game bundle featuring titles from Landfall Games and Aggro Crab, including PEAK, Another Crab’s Treasure, and Content Warning. The bundle, priced at $12, is available from April 28 to May 12, 2026, with all proceeds supporting Make-A-Wish for World Wish Day. An optional $5 charity tier includes soundtracks and artwork.
PEAK Team Supports Make-A-Wish With A Limited-Time Game Collection
Landfall Games and Aggro Crab are partnering with Digiphile to release a limited-time game collection featuring PEAK and seven other indie titles to support the Make-A-Wish Foundation. The collection, available from April 28 to May 12, includes games like Content Warning and Totally Accurate Battle Simulator, with a portion of sales going directly to charity.
Digiphile Launches The “Landfall x Aggro Crab Showcase” - A limited-time game collection from the teams behind PEAK to support Make-A-Wish.
Digiphile, in partnership with Landfall Games and Aggro Crab, has launched the 'Landfall x Aggro Crab Showcase,' a limited-time game collection available for $12. The collection features eight indie titles, including PEAK, Another Crab's Treasure, Haste, and Content Warning, with a portion of sales and all additional donations benefiting Make-A-Wish for World Wish Day.
Vampire Crawlers, Peter Molyneux's return and other new indie games worth checking out
This article rounds up several new and upcoming indie games, highlighting Vampire Crawlers, Masters of Albion, Snap & Grab, Indoor Baseball, Crashout Crew, Kick, Elfie: A Sand Plan, and Clockwork Ambrosia. It also touches on hardware limitations and the creativity fostered by the Playdate console.
Crashout Crew Launches May 28 on PC, Xbox, and Game Pass
Aggro Crab announced that Crashout Crew will launch on May 28, 2026, for PC, Xbox Series X|S, and Game Pass. The co-op game tasks up to four players with completing warehouse orders while navigating physics-based chaos and hazards. A new trailer showcasing the forklift gameplay was also released during the ID@Xbox Showcase.
AGGRO CRAB’S FORKLIFT CO-OP MAYHEM GAME, CRASHOUT CREW, RELEASES MAY 28
Developer Aggro Crab announced that its upcoming cooperative forklift game, Crashout Crew, will launch on May 28, 2026, for PC, Xbox Series X|S, and Windows as part of Game Pass. The game features physics-based deliveries, chaotic co-op gameplay for up to four players, and various contracts with increasing difficulty and safety hazards.
Peak co-dev says games like its iconic friendslop hit "wouldn't exist" if the studio tried to turn everything it makes "into the next Fortnite" with endless content updates
Landfall Games, co-developer of the hit indie game Peak, clarifies that they are not a live service studio and do not intend to provide endless content updates for their games. The developers emphasize that their focus is on creating limited experiences that are updated for a period before moving on to new projects, stating that this approach allows for games like Peak to exist in their current form.
Co-op mountain climber PEAK developer reminds fans it’s not supporting a live-service game
Landfall Games, co-developer of the co-op mountain climber PEAK, has reminded players that neither they nor Aggro Crab are live service studios and that updates are a bonus. The studio addressed complaints about a perceived "lazy dev cycle," explaining that their small team has been stretched thin by numerous updates, ports, and the pressure to release new games annually. Despite the challenges, they confirmed they will continue working on new projects at a more sustainable pace.
Game Devs Fire Back: ‘Updates Are a Bonus, Not a Right’
Indie developers Peak and Aggro Crab have pushed back against player demands for constant game updates, stating that such updates are a bonus, not a right, especially for non-live service studios. The article highlights the disconnect between player expectations, fueled by live service games like Fortnite and Apex Legends, and the realities faced by smaller development teams who risk burnout from unrealistic demands.
'Any Update Is a Bonus Not a Right' Says Peak Dev in Response to 'Lazy Dev Cycle' Accusations
The developer of the upcoming indie game Peak has responded to accusations of a 'lazy dev cycle,' stating that neither their studio nor co-developer Aggro Crab are live service developers. They emphasized that any updates provided are a bonus and not an entitlement for players.
After Peak's Success, Its Devs Face Burnout and Big Decisions
This article examines the challenges faced by indie developers after achieving unexpected success, using examples like Aggro Crab's Peak and Kinetic Games' Phasmophobia. It highlights how sudden popularity can lead to burnout and pressure to meet player expectations for ongoing content, often diverging from the developers' original vision and resources.
'Any update is a bonus not a right': Peak devs snap back at ungrateful players demanding more updates, 'Neither us or Aggro Crab are live service studios'
Developers of the indie hit Peak have responded to player demands for more updates, stating they are not a live service studio and that any further content is a bonus. The developers, Landfall and Aggro Crab, emphasized that despite numerous updates and patches since Peak's release, player expectations for continuous development are unreasonable for a small, non-live service team.
"Any update is a bonus not a right": Peak co-developer Landfall reminds impatient fans it's not a…
Landfall, co-developer of the popular Steam game Peak, has reminded fans that the studio is not a live-service developer and that any updates are a bonus, not an entitlement. The studio stated that Peak has already received numerous free updates, and its final biome is scheduled for release in 2026.
PEAK PLAY IT YOUR WAY Update Adds Custom Runs, Mini Runs, and Autosaves
Landfall Games and Aggro Crab have released the PLAY IT YOUR WAY update for their co-op climbing game PEAK. The update introduces Custom Runs with adjustable difficulty and hazards, Mini Runs for single biome play, and Campfire Autosaves to allow players to continue expeditions later. Additional features include Chill Campfires and a Zombie Phobia Mode, alongside various bug fixes and balance adjustments.