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Arkane Studios

Arkane Studios business and news from across the web.

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Escapist MagazineVery negative

Halo Moves to Activision as Xbox Cuts 268 More Jobs

Microsoft has confirmed another 268 layoffs across Xbox, impacting Halo Studios and other first-party teams, as part of a significant reorganization. Development of the next Halo game will move to Activision, while studios like Rare and World's Edge will now fall under Activision's remit. Ninja Theory is facing proposed closure.

Metro UKNegative

Games Inbox: Are you still an Xbox fan?

Readers express deep concern over recent layoffs at Xbox and the perceived decline of the brand's relevance and developer support. While some praise Capcom's successful year and positive employee treatment, others question Microsoft's strategy and the future of its studios.

Metro UKVery negative

Does Microsoft really want to save Xbox or have they already given up?

Microsoft's recent wave of job cuts within Xbox, affecting hundreds of developers, raises serious questions about the company's commitment to its gaming division. The article suggests these layoffs, coupled with studio restructuring and a lack of clear hardware strategy, indicate a potential winding down of Xbox's ambitions, possibly leading to its eventual sale as a third-party publisher.

Gaming BoltNegative

Xbox is Avoiding its Layoff Target of 1,600 More Cuts by End of Fiscal Year – Rumor

A report suggests Xbox will miss its target of 1,600 layoffs by restructuring divisions and divesting studios instead. Companies like Double Fine, Ninja Theory, Undead Labs, and Compulsion Games are becoming independent or being sold. This comes after 268 roles were eliminated, with further consolidation and potential studio closures, including Ninja Theory, being discussed.

Checkpoint GamingVery negative

Xbox lays off more jobs and consolidates its studios in massive restructure

Xbox announced further layoffs, cutting 268 jobs and significantly restructuring its studios. Key developers like Bethesda and Activision will expand their remits, while Playground Games and Turn 10 Studios will merge. A dedicated team within Activision will now develop the next Halo game, and the futures of Ninja Theory and Arkane Studios remain uncertain.

Retro GamerVery negative

Halo cinematic director "promoted and laid off in the same week" as Microsoft continues sweeping Xbox layoffs

Microsoft continues its significant layoffs across Xbox, impacting studios like Halo Studios, Ninja Theory, and Arkane. Former Halo Studios cinematic director Josh Daniels reported being promoted and laid off in the same week. Xbox CCO Matt Booty stated these cuts are part of a larger restructuring plan that will eliminate 3,200 employees in total.

Metro UKVery negative

Hellblade developer Ninja Theory and Arkane Studios face closure in Xbox cuts

Microsoft has confirmed significant layoffs across its Xbox studios, leading to the potential closure of Ninja Theory and uncertainty for Arkane Studios. These cuts are part of a larger 'reset' for Xbox, impacting nearly 300 jobs and casting doubt on the future of projects like Hellblade 3 and Marvel's Blade.

Rock Paper ShotgunNegative

Xbox's consolidation plans might mean you get a new Halo sooner, but history shows production line development makes for boring games

Xbox's strategy of consolidating studios and pushing for more frequent releases, exemplified by the Activision Blizzard acquisition and changes to the Halo team, risks creating a future of formulaic and uninspired games. The author argues that while such consolidation might seem efficient, history shows that annual releases and a focus on existing franchises often stifle creativity and lead to a homogenization of game design, potentially resulting in a less exciting gaming landscape.

Rock Paper ShotgunNegative

Xbox lay off 268 people as Activision take over Halo and Rare, while Obsidian become part of Bethesda, plus Forza and Fable studios merge

Xbox has announced further layoffs, cutting 268 jobs and restructuring several studios. Activision is taking over the Halo franchise, while Rare and World's Edge are folded under its umbrella. Obsidian Entertainment is now part of Bethesda, and Playground Games and Turn 10 Studios have merged. Ninja Theory is facing potential closure, and the future of Arkane Studios remains uncertain.

EurogamerVery negative

Xbox confirms 268 more layoffs, further studio closures, and Obsidian's shift to Bethesda as major restructuring continues

Xbox has confirmed 268 additional layoffs and further studio closures as part of its ongoing restructuring. This follows previous significant job cuts, with some studios facing proposed closure and others being reorganized under different leadership, including Bethesda overseeing Obsidian Entertainment.

Retro GamerNegative

Activision prepares to "make the greatest Halo game ever" as it takes control of the franchise from Halo…

Xbox has announced a significant restructuring of its first-party studios, transferring stewardship of the Halo franchise from 343 Industries to Activision Blizzard. Rare and World's Edge will also operate under Activision Blizzard, impacting franchises like Sea of Thieves and Age of Empires. This move involves substantial layoffs and a new team being assembled to develop the next Halo game, with a stated goal to "make the greatest Halo game ever."

Gamedeveloper.comVery negative

Xbox continues 'reset' with Halo Studios layoffs and Undead Labs divestment

Xbox has announced further layoffs, cutting 268 employees from various first-party studios including Halo Studios. This is part of a larger restructuring plan that has already seen divestments of studios like Undead Labs and Compulsion Games, and the proposed closure of Ninja Theory. Xbox is also consolidating internal studios and shifting development responsibilities, with Activision now set to develop the next Halo title.

Retro GamerVery negative

Xbox announces a further 268 layoffs as Ninja Theory and Arkane remain on shaky ground

Xbox announced 268 additional layoffs, impacting studios like Halo Studios and XGS management, following a larger restructure initiated by CEO Asha Sharma. Ninja Theory faces potential closure as two acquisition agreements fell through, while Arkane Studios is still under consultation. This latest round of job cuts brings Xbox closer to its planned total of 3,200 redundancies.

Major NelsonNegative

Continuing Our Reset

Xbox is undergoing a significant restructuring, eliminating 268 roles across its first-party studios and management. The company is also reorganizing its studios, with Activision taking on new responsibilities and developing the next Halo title, while Bethesda will now oversee Obsidian. Several studios are being divested, though plans for Ninja Theory and Arkane are still being determined.

Rock Paper ShotgunVery negative

Xbox reportedly set to lay off hundreds more staff and "consolidate" several game studios in second round of major cuts this year

Microsoft's Xbox division is reportedly preparing for a second wave of significant layoffs, with hundreds of employees expected to be affected. The company is also rumored to be consolidating several of its game studios, including those under Bethesda, Activision, and Blizzard. This follows earlier cuts in July and a shift in focus towards established franchises.

Gaming BoltVery negative

Hellblade Studio Potentially Shutting Down After Prior Agreements Fall Through

Ninja Theory, the studio behind Hellblade, is reportedly facing closure after two separation agreements with Xbox fell through. Xbox chief content officer Matt Booty confirmed that the company is consulting with employees on a proposed closure while exploring other options. This news comes amidst broader studio reorganizations within Xbox, affecting other studios like Compulsion Games and Double Fine Productions.

PC GamerVery negative

Industry vets behind Dishonored, Ultima Online, Her Story and more agree the games industry crisis goes beyond games: 'Ultimately, to fix what’s broken in the videogame industry, we might have to fix reality'

Industry veterans agree the current videogame industry crisis extends beyond games themselves, attributing it to larger systemic issues and 'greedy, rapacious forces.' Developers like Harvey Smith and Sam Barlow suggest that fixing the industry requires addressing fundamental societal and economic problems, as current financial models are not designed to nurture art.

PC GamerNeutral

Dishonored's Harvey Smith named his new studio Black Pony Immersive so people would stop asking him to work on other genres: 'Specialising on what you love is not a bad path'

Dishonored director Harvey Smith has launched a new studio, Black Pony Immersive, with fellow Arkane alumnus Ben Horne. The studio's name explicitly signals its focus on immersive sims, a genre Smith believes in specializing in to avoid the pitfalls of projects like Redfall, which he feels Arkane should not have worked on. Smith aims to leverage his reputation in the genre to build a successful independent studio.

PC GamerPositive

Dishonored director Harvey Smith thinks there's still room for big-budget immersive sims: 'When it really comes together and it has the budget behind it and the team, you end up with Deus Ex or Dishonored'

Dishonored director Harvey Smith believes there is still a place for big-budget immersive sims, contrasting with Randy Smith Evergreen's view that such games should have smaller budgets. Harvey Smith argues that when executed with sufficient resources and talent, immersive sims can result in acclaimed titles like Deus Ex and Dishonored, though he acknowledges the need to right-size budgets and avoid overly conservative design.

PC GamerNegative

Almost 20 years later, Arkane's founder says he understands why Valve cancelled the Ravenholm game that never was:…

Arkane Studios founder Raphaël Colantonio discussed the cancellation of the standalone Half-Life 2: Ravenholm game, which was in development in the late 2000s. He explained that the decision was primarily economic, stemming from the sales performance of Half-Life 2's DLCs. Colantonio expressed initial pain and confusion over the cancellation but has since come to understand the business realities, noting the project's influence on Arkane's later work, such as Dishonored.