Behaviour Interactive
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Dead By Daylight devs reckon the game has 'at least' another 10 years in it
Behaviour Interactive believes Dead By Daylight has at least another decade of life, citing its successful evolution as a live service game. Developers Dave Richard and Mathieu Cote discussed the game's longevity and its ability to retain players over time, even as new content like battle passes were introduced years after launch.
STORMIND GAMES REVEALS REMOTHERED: RED NUN’S LEGACY FOR PC & CONSOLES
Stormind Games announced Remothered: Red Nun’s Legacy, the third installment in the survival horror franchise, for PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC. The game aims to provide a conclusion to the series' story, introducing new gameplay mechanics and a refreshed vision. The studio emphasized their commitment to the community and the franchise's roots.
Blight: Survival Gets New Trailer to Celebrate 1.5 Million Wishlists, More Details Revealed
Haenir Studio and Behaviour Interactive released a new trailer for their co-op action horror game Blight: Survival, celebrating over 1.5 million wishlists on Steam. Senior creative director Ashley Pannell discussed the game's development, community engagement, and its blend of extraction and round-based elements, emphasizing a focus on risk-reward in combat and exploration. The game is in development for PC with no release date announced.
Blight: Survival Remerges After 1.5 Million Steam Wishlists and a Viral Trailer With a New Look at Gameplay - IGN
Blight: Survival has resurfaced with a new gameplay trailer and a promise of major updates in 2026, following the accumulation of 1.5 million Steam wishlists. Developers Haenir Studio and publisher Behaviour Interactive are planning small-scale playtests to refine the medieval co-op action horror game, which features combat finishers and extraction elements.
10 years later, one of the only live-service horror games still standing learned how to win the "hellish" attention war: "We didn't create a live game. We created a game that sort of lived"
Behaviour Interactive is celebrating 10 years of Dead by Daylight, a live-service horror game that has managed to maintain player attention. Creative director Dave Richard and head of partnership Mathieu Cote attribute their success not to creating a 'live game' from the start, but to developing a game that 'lived' and was then supported and grown over time.
Dead by Daylight Throws Itself a 10th Birthday Party (Good Luck Getting In)
Behaviour Interactive is celebrating Dead by Daylight's 10th anniversary with a limited-ticket in-person event in Montreal on June 14th, featuring dev panels, reveals, and an art expo. Tickets go on sale March 19th, with fans anticipating server issues and potential disappointment due to the event's limited accessibility for its global player base.
Jobs Roundup: March 2026 | ProbablyMonsters expands its leadership team
Several gaming companies have announced new executive appointments. ProbablyMonsters added Jonathan Lander, David Reid, and Mark Subotnick to its leadership team. Kasedo Games appointed Timea Edvi as publishing director, Sixteen Tons named Sebastian Nußuam as CCO, and Microsoft Gaming welcomed Alison Zeng as strategic partner manager. Additionally, Adam Orth has become COO at Midwest Games, and Arah Collins joins Escape Velocity Entertainment as senior narrative designer.
PROBABLYMONSTERS EXPANDS EXECUTIVE LEADERSHIP TO ADVANCE ITS NEXT PHASE OF PORTFOLIO AND PUBLISHING GROWTH
Independent video game company ProbablyMonsters has expanded its executive leadership team with the appointments of Jonathan Lander as Chief Publishing Officer, David Reid as Chief Marketing Officer, and Mark Subotnick as Chief Product Officer. These additions reinforce the company's integrated development and publishing strategy as it scales its portfolio of original titles.
Star Wars: Fate of the Old Republic finds its studio art director in Myst IV and Splinter Cell: Conviction veteran
Pascal Blanché, known for his art direction on Myst IV and Tom Clancy's Splinter Cell: Conviction, has been hired as studio art director for Star Wars: Fate of the Old Republic. Development on the RPG, helmed by KOTOR director Casey Hudson, is reportedly ramping up, with Hudson previously stating it would release before 2030.
Game Republic New Horizons establishes new advisory board
Game Republic New Horizons has established a new international advisory board comprising over 20 industry experts to help shape its 2026 conference program. The three-day event, scheduled for October 14-16 in Middlesbrough, will focus on the future of technology, business, funding, markets, and opportunities within the games and creative industries.
The PC game releases we're most excited about in March
March 2026 is set to be a busy month for PC game releases, featuring a variety of genres including the extraction shooter Marathon, the open-world action RPG Crimson Desert, and the horror remake Fatal Frame 2: Crimson Butterfly Remake. Several other titles like Slay the Spire 2, Death Stranding 2, and SAND: Raiders of Sophie are also slated for release, alongside various game development events and Steam sales.
Dead by Daylight's creative director would "love to" do more Chapter remakes after All-Kill Comeback
Dave Richard, creative director for Dead by Daylight, expressed interest in creating more Chapter remakes following the success of "All-Kill Comeback." He indicated that there are numerous untold stories within the game's universe that could be explored through such remakes.
Ubisoft picks series veterans for new Assassin's Creed leadership team
Ubisoft's subsidiary Vantage Studios has appointed Martin Schelling as Head of Assassin's Creed Brand, Jean Guesdon as Head of Content, and François de Billy as Head of Production Excellence. These series veterans will lead the brand's strategy, creative direction, and production practices.
Jobs Roundup: February 2026 | UK games publisher PQube appoints Dominic Wheatley as chairman
Several key appointments and leadership transitions have occurred across the games industry. Dominic Wheatley has been named chairman of PQube, Ricardo Briceno is the new CEO of Gamefam, and Craig Cincotta has returned to Xbox. Additionally, Christie Golden joins IO Interactive as principal writer, and Joshua Mills takes over as creative director for Rainbow Six Siege at Ubisoft Montréal.
29 Best Horror Games To Play In The Dark In 2026
This guide highlights 29 of the best horror games available on PC, PlayStation 5, Xbox Series X, and Nintendo Switch, suitable for playing in the dark. The list includes a variety of experiences, from solo adventures and co-op scares to big-budget sequels and indie hits, with updates provided throughout the year.
The 16 Best Horror Games On Xbox Game Pass In 2026
This guide highlights the 16 best horror games available on Xbox Game Pass, catering to various tastes within the genre, from multiplayer zombie survival to single-player space horror. It includes titles like DayZ, Dead by Daylight, The Evil Within 2, and the Dead Space remake, offering a comprehensive look at the scariest experiences on the service.
Dead by Daylight killer tier list June 2026 - all DBD killers ranked
This article provides a comprehensive tier list ranking all killers in Dead by Daylight as of June 2026. It evaluates each killer based on their unique power, difficulty, and overall effectiveness, with The Nurse and The Blight topping the S-tier. The guide also briefly touches on the difficulty and acquisition methods for many of the killers.
Galaxies Autumn 2025 Showcase: Teaser trailer, broadcast time, and more
The Galaxies Autumn Showcase will feature new announcements, world premieres, and updates on upcoming games. The event will be broadcast on October 23rd at 8 PM GMT on Twitch and YouTube, hosted by Jane Douglas. Expected reveals include a survival-crafting title from Unifiq, a new Dumb Ways to Die game, MOUSE: PI For Hire, and updates from Nacon, Team 17, and Blumhouse Games.